Games featuring a map that is drawn or updated automatically as the player explores or at least visits the immediate environment. The map should be previously unexplored and will open up as the player approaches unexplored regions or rooms. Maps may come in the form of an item or as a default in-game interface (sometimes located at the top right corner of the screen) or similar feature.
An explored region is usually represented by the identification of geographical terrain (mountains, forests, etc.), an outlined size of the explored room, permanent structures (towns, landmarks, etc.), important characters, or other similar points of interest. Some games may allow random encounters, events, and opponents to be viewed in these explored regions.
Explored and unexplored areas in the Dark Heart of Uukrul (1990).Limitations
- Games where maps exist, however are by default explored should be excluded from this game group.
- Games where maps exist, however do not provide distinction between explored or unexplored regions should be excluded from this game group.
- Games where unexplored areas are gradually opened when the player explores them, however later returns to an unexplored state (similar to a fog of war feature) should be excluded from this game group.
- Radar, sonar, or similar devices are not to be considered as maps by any definition.
|Game Title||Year||Platform||Publisher||User Score|
|Anvil of Dawn||1995||DOS, Windows||New World Computing, Inc.||4.05|
|Descent||1995||DOS, Macintosh, PC-98, PlayStation, Windows||Interplay Productions, Inc.||3.93|
|System Shock||1994||DOS, Macintosh, PC-98||Electronic Arts, Inc.||4.03|
|Realms of Arkania: Star Trail||1994||DOS, Windows||Sir-tech Software, Inc.||4.03|
|Heretic||1994||DOS||id Software, Inc.||3.96|
|The Elder Scrolls: Arena||1994||DOS||Bethesda Softworks LLC||3.79|
|Ravenloft: Strahd's Possession||1994||DOS, FM Towns, PC-98||Strategic Simulations, Inc.||3.81|
|DOOM II||1994||DOS, Game Boy Advance, Macintosh, PC-98, Windows, Zodiac||Activision Publishing, Inc.||4.03|
|Blake Stone: Planet Strike!||1994||DOS, Linux, Macintosh, Windows||Apogee Software, Ltd.||3.72|
|Menzoberranzan||1994||DOS, FM Towns, PC-98||Strategic Simulations, Inc.||3.61|
|Rise of the Triad: Dark War||1994||DOS, iPad, iPhone, Linux, Macintosh, Windows||FormGen, Inc.||3.78|
|ShadowCaster||1993||DOS, PC-98||ORIGIN Systems, Inc.||3.81|
|Might and Magic: Darkside of Xeen||1993||DOS, FM Towns, PC-98||New World Computing, Inc.||4.00|
|Return to Zork||1993||DOS, FM Towns, Macintosh, PC-98, PC-FX, PlayStation, SEGA Saturn, Windows||Activision, Inc.||3.27|
|DOOM||1993||3DO, DOS, Game Boy Advance, Jaguar, Linux, PC-98, SEGA 32X, SNES, Windows||Activision Publishing, Inc.||3.71|
|Dungeon Hack||1993||DOS, PC-98||Strategic Simulations, Inc.||3.31|
|Lands of Lore: The Throne of Chaos||1993||DOS, FM Towns, PC-98||Virgin Games, Inc.||4.10|
|Blake Stone: Aliens of Gold||1993||DOS, Linux, Macintosh, Windows||Apogee Software, Ltd.||3.51|
|Ultima Underworld: The Stygian Abyss and Labyrinth of Worlds||1993||DOS, Macintosh, Windows||ORIGIN Systems, Inc.||4.33|
|Ultima Underworld II: Labyrinth of Worlds||1993||DOS, FM Towns, PC-98, Windows||ORIGIN Systems, Inc.||4.06|
|Might and Magic: Clouds of Xeen||1992||DOS, FM Towns, PC-98||New World Computing, Inc.||4.02|
|Dungeons & Dragons: Warriors of the Eternal Sun||1992||Genesis||SEGA of America, Inc.||3.31|
|The Legacy: Realm of Terror||1992||DOS||MicroProse Software, Inc.||3.80|
|UnReal World||1992||DOS, Linux, Macintosh, Windows||Enormous Elk||...|
|Ultima Underworld: The Stygian Abyss||1992||DOS, FM Towns, PC-98, PlayStation, Windows, Windows Mobile||ORIGIN Systems, Inc.||4.04|
Front cover for DOOM
Game group created by Indra is stressed
(20731), additional games added to group by MZ per X
(8309), Patrick Bregger
(49063), havoc of smeg
(5833), Sid Hannah
(1872), Terok Nor
(128145), Unicorn Lynx
(27404), Ace of Sevens
(76599) and Macs Black