Games featuring a map that is drawn or updated automatically as the player explores or at least visits the immediate environment. The map should be previously unexplored and will open up as the player approaches unexplored regions or rooms. Maps may come in the form of an item or as a default in-game interface (sometimes located at the top right corner of the screen) or similar feature.
An explored region is usually represented by the identification of geographical terrain (mountains, forests, etc.), an outlined size of the explored room, permanent structures (towns, landmarks, etc.), important characters, or other similar points of interest. Some games may allow random encounters, events, and opponents to be viewed in these explored regions.
Explored and unexplored areas in the Dark Heart of Uukrul (1990).Limitations
- Games where maps exist, however are by default explored should be excluded from this game group.
- Games where maps exist, however do not provide distinction between explored or unexplored regions should be excluded from this game group.
- Games where unexplored areas are gradually opened when the player explores them, however later returns to an unexplored state (similar to a fog of war feature) should be excluded from this game group.
- Radar, sonar, or similar devices are not to be considered as maps by any definition.
|Game Title||Year||Platform||Publisher||User Score|
|Baldur's Gate II: Shadows of Amn (Collector's Edition)||2000||Windows||Interplay Entertainment Corp.||4.17|
|Baldur's Gate: The Original Saga||2000||Windows||Interplay Entertainment Corp.||3.99|
|Nox||2000||Macintosh, Windows||Electronic Arts, Inc.||3.85|
|Diablo II||2000||Macintosh, Windows||Blizzard Entertainment Inc.||3.91|
|Baldur's Gate II: Shadows of Amn||2000||Macintosh, Windows||Interplay Entertainment Corp.||4.14|
|Darkstone||1999||Android, iPad, iPhone, PlayStation, Windows||Gathering||3.49|
|Baldur's Gate: Tales of the Sword Coast||1999||Macintosh, Windows||Graphic Simulations Corporation||4.01|
|Baldur's Gate Chapters I & II||1999||Windows||Interplay Productions, Inc.||3.80|
|Baldur's Gate||1998||Macintosh, Windows||Black Isle Studios||4.07|
|Baldur's Gate (Gold Edition)||1998||Windows||Interplay Productions, Inc.||4.75|
|Star Wars: Jedi Knight - Mysteries of the Sith||1998||Windows||LucasArts Entertainment Company LLC||3.95|
|King's Quest: Mask of Eternity||1998||Windows||Sierra On-Line, Inc.||2.85|
|Fallout 2||1998||Macintosh, Windows||Interplay Productions, Inc.||4.17|
|DOOM 64||1997||Nintendo 64||Midway Games, Inc.||3.92|
|Duke Nukem 3D: Kill a Ton Collection||1997||DOS||GT Interactive Software Corp.||4.40|
|Towers of Darkness: Heretic, Hexen & Beyond||1997||Acorn 32-bit, DOS||id Software, Inc.||4.80|
|Chasm: The Rift||1997||DOS||GT Interactive Software Corp.||3.43|
|Duke it out in D.C.||1997||DOS, Macintosh||MacSoft||3.67|
|Lands of Lore: Guardians of Destiny||1997||DOS, Windows||Electronic Arts, Inc.||3.42|
|Star Wars: Jedi Knight - Dark Forces II||1997||Windows||LucasArts Entertainment Company LLC||3.89|
|Fallout||1997||DOS, Macintosh, Windows||Interplay Productions, Inc.||4.13|
|Final DOOM||1996||DOS, Macintosh, Windows||GT Interactive Software Corp.||4.09|
Game group created by Indra is stressed
(19946), additional games added to group by MZ per X
(7762), Patrick Bregger
(38309), havoc of smeg
(48545), Juan Mar
(1848), Terok Nor
(122372), Oleg Roschin
(20605), Ace of Sevens
(75402) and Macs Black