Gameplay feature: Mining
Group DescriptionGames that feature mining as a part of the gameplay. For purposes of this game group, mining is defined as the following:
"The use of equipment, instrument(s) or similar device(s) by the player, used to extract minerals or geological equivalents from seams, veins, or other conventionally known sources."
Equipment usually used in mining may range from a pick, dynamite, a painful set of fingernails to modern/sci-fi laser-based mining equipment, or the Gnomish ThrustMaster 3000™.
Successful digs will result in precious metal(s), ore(s), rock, or other geological material, which must be subject for further activity or manipulation; may it be for the purposes of blacksmithing or to be sold for profit (in this case, must be manually conducted).
Mining copper ore in Terraria (2011).
Sci-fi simulation games where the player may manually mine asteroids, comets, or similar locations for minerals from his/her ship should also be included in this game group.
- Games where further activity or manipulation of extracted material does not exist or where it is conducted automatically without the need of further intervention from the player should be excluded from this game group.
- In relation to the above, strategy games where mining is a minor feature, where its use is identified only as a source of income should be excluded from this game group. This usually refers to strategy games such as Age of Empires, Sid Meier's Civilization, or Starcraft.
- Games where mining is only part of the game plot and its activity may not be freely accessed at any time by the player should be excluded from this game group.
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Front cover for Risen (Collector's Edition)
Front cover for Stranded II
Front cover for Gothic 3
Front cover for Craft the World
Front cover for Evochron Mercenary
Screenshot from Stranded II
Screenshot from Gothic 3
Screenshot from Craft the World
Screenshot from Evochron Mercenary
Screenshot from The Elder Scrolls V: Skyrim (Collector's Edition)