Gameplay feature: Monster capture / training
Group DescriptionGames where capturing monsters (usually through combat or other violent means) is a major or minor gameplay element.
A successfully captured monster may be later viewed in the player's inventory, bestiary, or equivalent interface. These captured monsters are frequently further manipulated for other purposes, such as converting them to become minions or companions or being processed as alchemy ingredients.
Many games that have this feature belong to the role-playing genre and therefore may include monster training in various forms, allowing captured monsters grow in combat strength and abilities.
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Front cover for Shin Megami Tensei
Front cover for Kyūyaku Megami Tensei: Megami Tensei I ・II
Front cover for Shin Megami Tensei: Devil Summoner
Front cover for Shin Megami Tensei If...
Front cover for Dungeon Keeper
Screenshot from Shin Megami Tensei
Screenshot from Kyūyaku Megami Tensei: Megami Tensei I ・II
Screenshot from Shin Megami Tensei: Devil Summoner
Screenshot from Shin Megami Tensei If...
Screenshot from Dungeon Keeper