Gameplay feature: Monster capture / training
Group DescriptionGames where capturing monsters (usually through combat or other violent means) is a major or minor gameplay element.
A successfully captured monster may be later viewed in the player's inventory, bestiary, or equivalent interface. These captured monsters are frequently further manipulated for other purposes, such as converting them to become minions or companions or being processed as alchemy ingredients.
Many games that have this feature belong to the role-playing genre and therefore may include monster training in various forms, allowing captured monsters grow in combat strength and abilities.
Front cover for Dragon Quest Monsters: Joker 2
Front cover for Monster Hunter Freedom 2
Front cover for Monster Hunter Freedom Unite
Front cover for Pokémon Fushigi no Dungeon: Mezase! Hikari no Bōkendan
Front cover for Pokémon Platinum Version
Screenshot from Monster Hunter Freedom 2
Screenshot from Pokémon Fushigi no Dungeon: Mezase! Hikari no Bōkendan
Screenshot from Pokémon Platinum Version
Screenshot from Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan