Gameplay feature: Optional Permadeath / Permanent Death
Group DescriptionPermadeath (slang) is a game feature where the player controlled character is permanently erased after death. No load game options are available and all saved game(s) of that particular character/scenario/campaign are automatically deleted by the game.
- This group is only for games in which permadeath is an option which can be activated before starting a new game. Games with mandatory permadeath should be added to the group Gameplay feature: Permadeath / Permanent Death.
- The permanent death feature must have the effect of the player losing all level progression, prompting the player to restart a new game, where the new game is indistinguishable from the first time the player played the game. Some games however, may have some minor achievements, scores, or other minor features recorded. Games that reward the player with additional lives during the game (e.g. via items) may be included in the game, as long as player starts with a single life.
Front cover for Diablo III
Front cover for Pillars of Eternity
Front cover for The Witcher 2: Assassins of Kings
Front cover for Gorescript
Front cover for The Temple of Elemental Evil: A Classic Greyhawk Adventure
Screenshot from Diablo III
Screenshot from Pillars of Eternity
Screenshot from The Witcher 2: Assassins of Kings
Screenshot from Gorescript
Screenshot from The Temple of Elemental Evil: A Classic Greyhawk Adventure