Gameplay feature: Optional Permadeath / Permanent Death

Group Description

Permadeath (slang) is a game feature where the player controlled character is permanently erased after death. No load game options are available and all saved game(s) of that particular character/scenario/campaign are automatically deleted by the game.

Limitations

  • This group is only for games in which permadeath is an option which can be activated before starting a new game. Games with mandatory permadeath should be added to the group Gameplay feature: Permadeath / Permanent Death.


  • The permanent death feature must have the effect of the player losing all level progression, prompting the player to restart a new game, where the new game is indistinguishable from the first time the player played the game. Some games however, may have some minor achievements, scores, or other minor features recorded. Games that reward the player with additional lives during the game (e.g. via items) may be included in the game, as long as player starts with a single life.


Selected Covers

Zombie Mine Quest Xbox 360 Front Cover
Front cover for Zombie Mine Quest
Diablo II Windows Front Cover
Front cover for Diablo II
Pillars of Eternity Linux Front Cover
Front cover for Pillars of Eternity

Selected Screenshots

Title screen (Trial version)
Screenshot from Zombie Mine Quest
Title screen
Screenshot from Diablo II
Character creation
Screenshot from Pillars of Eternity
Game group created by Patrick Bregger (181938), additional games added to group by Sciere (485643)