Current MobyGoal: Help us reach 250 documented ZX81 Games

Gameplay feature: Recordable replays

Group Description

Games in which the player can record gameplay actions (by saving to a file) and later view them (non-interactively). Often done in replay editor mode, which enables changing camera views, playback control etc. Other games require to be run with command-line switches to allow recording/playback.

Replays are sometimes called demos, confusingly (as this term has many other meanings).

History of use

While generally superseded today by video capture, before the required advances of video compression and improvements in computers' performance it was the only way to record the player's gameplay (without a camera).

Such recordings can be used to document speedruns, as any user with the same version of the game can play it back. New game version may cause things to play out-of-sync (or fail to play at all, usually the case with older versions). Synchronization errors may also occur in the case of recording multiplayer events.

Saved replays (also gameplay recorded via video capture) are used to create machinima (usually after being edited using other software). Similar technique may be applied (coupled with scripting) to produce game-engine based cutscenes.


  • Games which only offer short non-recordable after-action instant replays (usually sport/racing games) do not qualify.
  • Games which allow the player to chase a ghost of oneself (usually racing games) do not qualify.
  • While some recorded replays allow the player to re-enter the action, replay recordings should not be confused with savegames.
  • Not to be confused with so-called demo mode (attract mode), when computer plays the game by itself (AI vs. AI).

See also:

Viewing Page 1 of 3 (items 1-25 of 60) Next
Game TitleYearPlatformsorted in descending orderPublisherMobyScore
Tyrian 20001999DOS, Macintosh, WindowsXSIV Games3.97
Red Baron1990Amiga, DOS, MacintoshSierra On-Line, Inc.3.75
Stunt Island1992DOSWalt Disney Computer Software, Inc.3.82
Strife1996DOSVelocity Inc.3.89
Retro City Rampage2012PlayStation 3, PS Vita, Wii, Windows, Xbox 360Vblank Entertainment Inc.3.46
Team Fortress 22007Linux, Macintosh, WindowsValve Corporation4.12
Pacific Fighters2004WindowsUbisoft, Inc.3.48
IL-2 Sturmovik: Forgotten Battles2003WindowsUbi Soft Entertainment Software4.16
Lock On: Modern Air Combat2003WindowsUbisoft Entertainment SA4.03
IL-2 Sturmovik2001WindowsUbi Soft Entertainment Software4.02
Dissidia: Final Fantasy (Limited Collector’s Edition)2009PSPSquare Enix, Ltd.2.86
Dissidia: Final Fantasy2008PSPSquare Enix Co., Ltd.3.49
Star Wars: TIE Fighter1994DOSLucasArts Entertainment Company LLC4.08
NASCAR Racing1994DOS, MacintoshSierra On-Line, Inc.3.45
Aces of the Pacific1992DOSDynamix, Inc.3.91
Aces Over Europe1993DOSSierra On-Line, Inc.3.83
NASCAR Racing 31999WindowsSierra On-Line, Inc.4.10
DOOM19933DO, DOS, Game Boy Advance, Jaguar, Linux, PC-98, SEGA 32X, SNES, WindowsActivision Publishing, Inc.3.66
Half-Life 22004Android, Macintosh, Windows, XboxElectronic Arts, Inc.4.07
F-Zero GX2003GameCubeNintendo of America Inc.3.92
Halo 42012Xbox 360Microsoft Studios3.81
Halo 32007Xbox 360Microsoft Game Studios3.57
Halo 3: ODST2009Xbox 360Microsoft Game Studios3.45
Halo: Reach2010Xbox 360Microsoft Game Studios3.85
Gunship 20001991Amiga, Amiga CD32, DOS, PC-98MicroProse Software, Inc.3.94
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Selected Covers

Halo 3: ODST Xbox 360 Front Cover
Front cover for Halo 3: ODST
NASCAR Racing 3 Windows Front Cover
Front cover for NASCAR Racing 3
Star Wars: TIE Fighter DOS Front Cover
Front cover for Star Wars: TIE Fighter
F-Zero GX GameCube Front Cover
Front cover for F-Zero GX
Stunt Island DOS Front Cover
Front cover for Stunt Island

Selected Screenshots

An intro cinematic sets up the backstory.
Screenshot from Halo 3: ODST
NASCAR Racing 3 title screen
Screenshot from NASCAR Racing 3
Title - Star Wars
Screenshot from Star Wars: TIE Fighter
Title Screen
Screenshot from F-Zero GX
Intro movie quickly showing the game's title.
Screenshot from Stunt Island