Gameplay feature: Recordable replays

Group Description

Games in which the player can record gameplay actions (by saving to a file) and later view them (non-interactively). Often done in replay editor mode, which enables changing camera views, playback control etc. Other games require to be run with command-line switches to allow recording/playback.

Replays are sometimes called demos, confusingly (as this term has many other meanings).

History of use

While generally superseded today by video capture, before the required advances of video compression and improvements in computers' performance it was the only way to record the player's gameplay (without a camera).

Such recordings can be used to document speedruns, as any user with the same version of the game can play it back. New game version may cause things to play out-of-sync (or fail to play at all, usually the case with older versions). Synchronization errors may also occur in the case of recording multiplayer events.

Saved replays (also gameplay recorded via video capture) are used to create machinima (usually after being edited using other software). Similar technique may be applied (coupled with scripting) to produce game-engine based cutscenes.

Limitations

  • Games which only offer short non-recordable after-action instant replays (usually sport/racing games) do not qualify.
  • Games which allow the player to chase a ghost of oneself (usually racing games) do not qualify.
  • While some recorded replays allow the player to re-enter the action, replay recordings should not be confused with savegames.
  • Not to be confused with so-called demo mode (attract mode), when computer plays the game by itself (AI vs. AI).

See also:


Viewing Page 1 of 3 (items 1-25 of 67) Next
Game TitleYearPlatformPublishersorted in descending orderUser Score
NASCAR Racing 31999WindowsSierra On-Line, Inc.4.25
IL-2 Sturmovik: Forgotten Battles2003WindowsUbi Soft Entertainment Software4.16
Team Fortress 22007Linux, Macintosh, WindowsValve Corporation4.15
Half-Life 22004Android, Linux, Macintosh, Windows, XboxElectronic Arts, Inc.4.09
Links 386 Pro1992DOS, FM Towns, Macintosh, PC-98Access Software, Inc.4.27
Blood1997DOSGT Interactive Software Corp.4.08
Star Wars: TIE Fighter1994DOSLucasArts Entertainment Company LLC4.08
Duke Nukem 3D1996Android, BlackBerry, DOS, iPad, iPhone, PlayStation, SEGA Saturn3D Realms Entertainment4.05
StarCraft1998Macintosh, WindowsBlizzard Entertainment Inc.4.05
Age of Empires II: The Age of Kings1999Macintosh, PlayStation 2, WindowsMacSoft4.05
Lock On: Modern Air Combat2003WindowsUbisoft Entertainment SA4.04
Quake1996Acorn 32-bit, Amiga, DOS, Linux, Macintosh, Nintendo 64, SEGA Saturn, Windows, Windows Mobile, Zeeboid Software, Inc.4.04
Tyrian1995DOS, iPad, iPhoneEpic MegaGames, Inc.4.03
Shadow Warrior1997DOS, iPad, iPhone, Macintosh, WindowsGT Interactive Software Corp.4.03
Descent II1996DOS, Macintosh, WindowsInterplay Productions, Inc.4.03
IL-2 Sturmovik2001WindowsUbi Soft Entertainment Software4.02
DOOM II1994DOS, Game Boy Advance, Macintosh, PC-98, Windows, ZodiacActivision Publishing, Inc.4.01
Gunship 20001991Amiga, Amiga CD32, DOS, PC-98MicroProse Software, Inc.4.00
Rise of the Triad: The HUNT Begins (Deluxe Edition)1995DOSLasersoft, Inc.4.00
Star Wars: X-Wing Alliance1999WindowsLucasArts Entertainment Company LLC4.00
Star Wars: X-Wing1993DOSLucasArts Entertainment Company LLC4.00
Tyrian 20001999DOS, Macintosh, WindowsXSIV Games3.98
Descent1994DOS, Macintosh, PC-98, PlayStation, WindowsInterplay Productions, Inc.3.98
Heretic1994DOSid Software, Inc.3.98
1942: The Pacific Air War1994DOSMicroProse Software, Inc.3.95
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Selected Covers

Duke Nukem 3D DOS Front Cover
Front cover for Duke Nukem 3D
StarCraft Windows Front Cover
Front cover for StarCraft

Selected Screenshots

Title screen
Screenshot from Duke Nukem 3D
Title screen
Screenshot from StarCraft