User review spotlight: Carmageddon (DOS). Released in 1997.

Gameplay feature: Recordable replays

Group Description

Games in which the player can record gameplay actions (by saving to a file) and later view them (non-interactively). Often done in replay editor mode, which enables changing camera views, playback control etc. Other games require to be run with command-line switches to allow recording/playback.

Replays are sometimes called demos, confusingly (as this term has many other meanings).

History of use

While generally superseded today by video capture, before the required advances of video compression and improvements in computers' performance it was the only way to record the player's gameplay (without a camera).

Such recordings can be used to document speedruns, as any user with the same version of the game can play it back. New game version may cause things to play out-of-sync (or fail to play at all, usually the case with older versions). Synchronization errors may also occur in the case of recording multiplayer events.

Saved replays (also gameplay recorded via video capture) are used to create machinima (usually after being edited using other software). Similar technique may be applied (coupled with scripting) to produce game-engine based cutscenes.

Limitations

  • Games which only offer short non-recordable after-action instant replays (usually sport/racing games) do not qualify.
  • Games which allow the player to chase a ghost of oneself (usually racing games) do not qualify.
  • While some recorded replays allow the player to re-enter the action, replay recordings should not be confused with savegames.
  • Not to be confused with so-called demo mode (attract mode), when computer plays the game by itself (AI vs. AI).

See also:


Viewing Page 2 of 3 (items 26-50 of 67) Previous | Next
Game TitleYearPlatformsorted in ascending orderPublisherMobyScore
Quake1996Acorn 32-bit, Amiga, DOS, Linux, Macintosh, Nintendo 64, SEGA Saturn, Windows, Windows Mobile, Zeeboid Software, Inc.4.01
Heretic1994DOSid Software, Inc.3.93
Quake III: Arena1999Dreamcast, Linux, Macintosh, WindowsActivision, Inc.3.87
Hexen II1997Macintosh, WindowsActivision, Inc.3.72
DOOM II1994DOS, Game Boy Advance, Macintosh, PC-98, Windows, ZodiacActivision Publishing, Inc.4.02
Redneck Rampage1997DOS, MacintoshInterplay Productions, Inc.3.36
Descent II1996DOS, Macintosh, WindowsInterplay Productions, Inc.4.04
Descent1994DOS, Macintosh, PC-98, PlayStation, WindowsInterplay Productions, Inc.3.93
Kingpin: Life of Crime1999Linux, WindowsInterplay Entertainment Corp.3.34
Age of Empires II: The Age of Kings1999Macintosh, PlayStation 2, WindowsMacSoft4.05
Rise of the Triad: The HUNT Begins (Deluxe Edition)1995DOSLasersoft, Inc.4.00
Star Wars: X-Wing1993DOSLucasArts Entertainment Company LLC3.98
Star Wars: X-Wing Alliance1999WindowsLucasArts Entertainment Company LLC4.00
1942: The Pacific Air War1994DOSMicroProse Software, Inc.3.95
Gunship 20001991Amiga, Amiga CD32, DOS, PC-98MicroProse Software, Inc.3.94
Halo 32007Xbox 360Microsoft Game Studios3.57
Halo: Reach2010Xbox 360Microsoft Game Studios3.87
Halo 42012Xbox 360Microsoft Studios3.87
Halo 3: ODST2009Xbox 360Microsoft Game Studios3.50
F-Zero GX2003GameCubeNintendo of America Inc.3.88
Firestarter2003WindowsHip Games3.19
DOOM19933DO, DOS, Game Boy Advance, Jaguar, Linux, PC-98, SEGA 32X, SNES, WindowsActivision Publishing, Inc.3.68
Aces of the Pacific1992DOSDynamix, Inc.3.91
NASCAR Racing1994DOS, MacintoshSierra On-Line, Inc.3.47
NASCAR Racing 31999WindowsSierra On-Line, Inc.4.10
Goto Page: 1 | 2 | 3

Selected Covers

NASCAR Racing DOS Front Cover
Front cover for NASCAR Racing
Quake Nintendo 64 Front Cover
Front cover for Quake
Gunship 2000 DOS Front Cover
Front cover for Gunship 2000
Halo 3: ODST Xbox 360 Front Cover
Front cover for Halo 3: ODST
Quake III: Arena Windows Front Cover
Front cover for Quake III: Arena

Selected Screenshots

Menu
Screenshot from NASCAR Racing
I´m gonna paint that mark on my door as well :)
Screenshot from Quake
MicroProse company logo (MCGA/VGA)
Screenshot from Gunship 2000
An intro cinematic sets up the backstory.
Screenshot from Halo 3: ODST
Part of the introduction sequence
Screenshot from Quake III: Arena