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Gameplay feature: Recordable replays

Group Description

Games in which the player can record gameplay actions (by saving to a file) and later view them (non-interactively). Often done in replay editor mode, which enables changing camera views, playback control etc. Other games require to be run with command-line switches to allow recording/playback.

Replays are sometimes called demos, confusingly (as this term has many other meanings).

History of use

While generally superseded today by video capture, before the required advances of video compression and improvements in computers' performance it was the only way to record the player's gameplay (without a camera).

Such recordings can be used to document speedruns, as any user with the same version of the game can play it back. New game version may cause things to play out-of-sync (or fail to play at all, usually the case with older versions). Synchronization errors may also occur in the case of recording multiplayer events.

Saved replays (also gameplay recorded via video capture) are used to create machinima (usually after being edited using other software). Similar technique may be applied (coupled with scripting) to produce game-engine based cutscenes.

Limitations

  • Games which only offer short non-recordable after-action instant replays (usually sport/racing games) do not qualify.
  • Games which allow the player to chase a ghost of oneself (usually racing games) do not qualify.
  • While some recorded replays allow the player to re-enter the action, replay recordings should not be confused with savegames.
  • Not to be confused with so-called demo mode (attract mode), when computer plays the game by itself (AI vs. AI).

See also:


Viewing Page 2 of 3 (items 26-50 of 67) Previous | Next
Game TitleYearPlatformPublishersorted in ascending orderMobyScore
Rise of the Triad: Dark War1994DOS, iPad, iPhone, Linux, Macintosh, WindowsFormGen, Inc.3.74
Red Baron1990Amiga, DOS, MacintoshSierra On-Line, Inc.3.75
Unreal Tournament1999Dreamcast, Linux, Macintosh, PlayStation 2, WindowsGT Interactive Software Corp.3.79
Grand Theft Auto IV2008PlayStation 3, Windows, Xbox 360Rockstar Games, Inc.3.80
Rise of the Triad: The HUNT Begins1994DOSApogee Software, Ltd.3.81
Stunt Island1992DOSWalt Disney Computer Software, Inc.3.82
Aces Over Europe1993DOSSierra On-Line, Inc.3.83
Unreal Tournament 20042004Linux, Macintosh, WindowsAtari, Inc.3.86
Gunship 20001991Amiga, Amiga CD32, DOS, PC-98MicroProse Software, Inc.3.87
Halo: Reach2010Xbox 360Microsoft Game Studios3.87
Halo 42012Xbox 360Microsoft Studios3.87
Quake III: Arena1999Dreamcast, Linux, Macintosh, WindowsActivision, Inc.3.87
Stunts1990Amiga, DOS, FM Towns, PC-98Brøderbund Software, Inc.3.89
Strife1996DOSVelocity Inc.3.89
Descent1994DOS, Macintosh, PC-98, PlayStation, WindowsInterplay Productions, Inc.3.90
IndyCar Racing II1996DOS, Macintosh, WindowsSierra On-Line, Inc.3.90
F-Zero GX2003GameCubeNintendo of America Inc.3.90
Aces of the Pacific1992DOSDynamix, Inc.3.91
Heretic1994DOSid Software, Inc.3.93
Shadow Warrior1997DOS, iPad, iPhone, Macintosh, WindowsGT Interactive Software Corp.3.93
Myth: The Fallen Lords1997Macintosh, WindowsBungie Software Products Corporation3.94
1942: The Pacific Air War1994DOSMicroProse Software, Inc.3.95
Star Wars: X-Wing1993DOSLucasArts Entertainment Company LLC3.98
Tyrian 20001999DOS, Macintosh, WindowsXSIV Games3.98
Star Wars: X-Wing Alliance1999WindowsLucasArts Entertainment Company LLC4.00
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Selected Covers

Heretic DOS Front Cover
Front cover for Heretic
Stunts DOS Front Cover
Front cover for Stunts
Aces of the Pacific DOS Front Cover
Front cover for Aces of the Pacific
IndyCar Racing II DOS Front Cover
Front cover for IndyCar Racing II
Aces Over Europe DOS Front Cover
Front cover for Aces Over Europe

Selected Screenshots

Title screen
Screenshot from Heretic
4D Sports Driving v1.1 title screen
Screenshot from Stunts
Opening quote
Screenshot from Aces of the Pacific
Main Menu
Screenshot from IndyCar Racing II
Introduction
Screenshot from Aces Over Europe