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Genre: Scrolling shoot 'em up

Group Description

The genre commonly referred to as "shoot 'em up" (often abbreviated to shmup) has originated with the fixed-screen top-down shooter Space Invaders (1978). This group, however, includes only scrolling (horizontally, vertically, in an isometric or 3D fashion) shooters. In these games, the player controls a character (most commonly an aircraft) that must defend himself against large amounts of enemies by shooting at them. This style of game is generally agreed to have originated with Konami's Scramble (1981) and Namco's Xevious (1982). The player is able to control the character's movement in at least two (more commonly four) directions; however, the forward motion is also determined by the speed of the scrolling. Besides shooting at enemies, the player is also commonly engaged in collecting power-ups, which typically enhance the character's weapons or defense.

Limitations:
In order to be included in this group, the shooter should answer the two main conditions: scrolling environments and free movement in at least two directions: vertical in side-scrolling games, horizontal in top-down ones. This means that fixed-screen shoot-'em-ups, chase-view shooters, and rail shooters should not be included in this group. Side-scrolling shooters in which the playable character is restricted in his movements (i.e. is unable to sustain himself in the air for a prolonged period of time, having to jump over obstacles or platforms to proceed, etc.) should be excluded as well.

Related groups:
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Selected Covers

DemonStar Windows Front Cover
Front cover for DemonStar
DoDonPachi PlayStation 3 Front Cover
Front cover for DoDonPachi
Katharsis DOS Front Cover
Front cover for Katharsis

Selected Screenshots

The controls: this is the only thing that passes for a title screen (and isn't B&W)
Screenshot from Mono Space
Title screen (windowed, double size)
Screenshot from DemonStar
Title screen
Screenshot from Tōhō: Yumejikū
title screen
Screenshot from DoDonPachi