Genre: Scrolling shoot 'em up

Group Description

The genre commonly referred to as "shoot 'em up" (often abbreviated to shmup) has originated with the fixed-screen top-down shooter Space Invaders (1978). This group, however, includes only scrolling (horizontally, vertically, in an isometric or 3D fashion) shooters. In these games, the player controls a character (most commonly an aircraft) that must defend itself against large amounts of enemies by shooting at them. This style of game is generally agreed to have originated with Konami's Scramble (1981) and Namco's Xevious (1982). The player is able to control the character's movement in at least two (more commonly four) directions; however, the forward motion is also determined by the speed of the scrolling. Besides shooting at enemies, the player is also commonly engaged in collecting power-ups, which typically enhance the character's weapons or defense.

Limitations:
In order to be included in this group, the shooter should answer the two main conditions: scrolling environments and free movement in at least two directions: vertical in side-scrolling games, horizontal in top-down ones. Chase-view shooters and rail shooters should not be included in this group.

Fixed-screen shoot-'em-ups should not be included in this group either. In general, the distinction between scrolling shooters and fixed-screen shooters is this: in a classic scrolling shooter, barring unusual situations (such as boss battles) the player usually is allowed to avoid or bypass enemies instead of shooting them, and new enemies enter the screen consistently at specific moments regardless of the player's actions. In a fixed-screen shooter the player typically faces wave after wave of enemies, and the next wave will not show up until the previous one has been defeated. A fixed-screen shooter may have a background with a scrolling effect but this alone doesn't make it a scrolling shooter.

Side-scrolling shooters in which the playable character is restricted in his movements (i.e. is unable to sustain himself in the air for a prolonged period of time, having to jump over obstacles or platforms to proceed, etc.) should be excluded as well.

Related groups:
Viewing Page 15 of 36 (items 351-375 of 879) Previous | Next
Game Titlesorted in ascending orderYearPlatformPublisherUser Score
Magical Chase1991Game Boy Color, TurboGrafx-16, WindowsBothtec, Inc....
Earth Defense Force1991Arcade, iPhone, SNES, Wii, Wii UHAMSTER Corporation3.44
Coryoon: Child of Dragon1991TurboGrafx-16Naxat Soft...
Disney's TaleSpin1991Game Boy, NESCapcom U.S.A., Inc.3.65
Lethal Zone1991Amiga, Commodore 64Computec Verlag GmbH & Co. KG...
Armalyte: The Final Run1991Amiga, Atari STThalamus Ltd...
Dead Moon1991TurboGrafx-16, WiiNatsume, Inc.3.60
Scorpius1991Sharp X68000Shinseisha...
Last Battalion1991Sharp X68000Sting, Inc....
Darius Twin1991SNES, Wii, Wii UTaito Corporation2.82
Copter 2711991Amstrad CPCLoriciel SA...
Final Soldier1991TurboGrafx-16, Wii, Wii UHudson Entertainment, Inc.3.96
Phalanx1991Game Boy Advance, Sharp X68000, SNESKemco America, Inc.3.85
Override1991TurboGrafx-16, WiiData East Corporation...
Dragon Fighter1991AmigaIdea Software...
L-DIS1991TurboGrafx CD, WiiHudson Soft Company, Ltd....
Detana!! TwinBee1991Arcade, Sharp X68000, TurboGrafx-16, Wii, Wii UKonami Digital Entertainment, Inc....
Fuzzical Fighter1991NESSigma Enterprises, Inc....
Super R-Type1991SNES, WiiIrem America Corp.3.87
Over Horizon1991NESHot-B Co., Ltd.3.70
Vimana1991ArcadeRomstar Inc....
Seireisenshi Spriggan1991TurboGrafx CD, WiiNaxat Soft...
Alpha Mission II1991Arcade, Neo Geo, Neo Geo CD, PlayStation 3, PSP, WiiSNK Corporation of America...
Trouble Shooter1991GenesisVic Tokai, Inc.3.33
S.W.I.V.1991Acorn 32-bit, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX SpectrumStorm3.67
Goto Page: 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22

Selected Covers

Copter 271 Amstrad CPC Front Cover
Front cover for Copter 271
Final Soldier TurboGrafx-16 Front Cover
Front cover for Final Soldier
Phalanx Game Boy Advance Front Cover
Front cover for Phalanx
Super R-Type SNES Front Cover
Front cover for Super R-Type
Darius Twin Wii Front Cover
Front cover for Darius Twin

Selected Screenshots

Intro animation
Screenshot from Copter 271
A short intro sequence
Screenshot from Final Soldier
Title screen.
Screenshot from Phalanx
Title screen.
Screenshot from Super R-Type
Title screen
Screenshot from Darius Twin
Game group created by Unicorn Lynx (174046), additional games added to group by Rola (7748), Patrick Bregger (161769), piltdown_man (122168), GTramp (52178), 666gonzo666 (56150), yenruoj_tsegnol_eht (!!ihsoy) (2458), H__L (4), Victor Vance (7019), Jo ST (23473), chirinea (39851), is_that_rain_or_tears (631), Duncan Cross (1782), Infernos (14639), Flapco (8351), Sciere (409098), Kohler 86 (7295), Alaka (40697), Kabushi (170755), vileyn0id_8088 (17376), Lampbane (2533), Terok Nor (23385), Virgil (6932), Игги Друге (44990), JudgeDeadd (16894), Parf (7304), Yearman (19930), Donatello (389), vedder (20651) and 雷堂嬢太朗 -raido.jotaro- (58352)