Genre: Scrolling shoot 'em up

Group Description

The genre commonly referred to as "shoot 'em up" (often abbreviated to shmup) has originated with the fixed-screen top-down shooter Space Invaders (1978). This group, however, includes only scrolling (horizontally, vertically, in an isometric or 3D fashion) shooters. In these games, the player controls a character (most commonly an aircraft) that must defend itself against large amounts of enemies by shooting at them. This style of game is generally agreed to have originated with Konami's Scramble (1981) and Namco's Xevious (1982). The player is able to control the character's movement in at least two (more commonly four) directions; however, the forward motion is also determined by the speed of the scrolling. Besides shooting at enemies, the player is also commonly engaged in collecting power-ups, which typically enhance the character's weapons or defense.

In order to be included in this group, the shooter should answer the two main conditions: scrolling environments and free movement in at least two directions: vertical in side-scrolling games, horizontal in top-down ones. Chase-view shooters and rail shooters should not be included in this group.

Fixed-screen shoot-'em-ups should not be included in this group either. In general, the distinction between scrolling shooters and fixed-screen shooters is this: in a classic scrolling shooter, barring unusual situations (such as boss battles) the player usually is allowed to avoid or bypass enemies instead of shooting them, and new enemies enter the screen consistently at specific moments regardless of the player's actions. In a fixed-screen shooter the player typically faces wave after wave of enemies, and the next wave will not show up until the previous one has been defeated. A fixed-screen shooter may have a background with a scrolling effect but this alone doesn't make it a scrolling shooter.

Side-scrolling shooters in which the playable character is restricted in his movements (i.e. is unable to sustain himself in the air for a prolonged period of time, having to jump over obstacles or platforms to proceed, etc.) should be excluded as well.

Related groups:
Viewing Page 20 of 36 (items 476-500 of 883) Previous | Next
Game TitleYearPlatformPublishersorted in ascending orderUser Score
Castle of Shikigami III2006Arcade, Wii, Windows, Xbox 360Aksys Games Localization, Inc....
eXceed: Gun Bullet Children2012WindowsCapcom U.S.A., Inc....
Grid Seeker: Project Storm Hammer1992ArcadeTaito Corporation...
Summer Carnival '92: Alzadick1992TurboGrafx CDNaxat Soft...
Out Zone1990ArcadeToaplan Co., Ltd....
Impossible Spell Card 2014WindowsTeam Shanghai Alice...
Gyrodine1984Arcade, MSX, NES, PC-88, Sharp X1Nidecom Soft3.84
Space Megaforce1992SNESToho Co.,Ltd.3.84
Parodius1990Arcade, Game Boy, NES, Sharp X68000, SNES, TurboGrafx-16Konami Industry Co. Ltd.3.85
Star Wars: The Empire Strikes Back1982Atari 2600, IntellivisionParker Brothers3.85
Super Fantasy Zone1992Genesis, WiiSun Corporation...
Phalanx1991Game Boy Advance, Sharp X68000, SNESKemco America, Inc.3.85
Coryoon: Child of Dragon1991TurboGrafx-16Naxat Soft...
Skramble1983Dragon 32/64, Oric, TRS-80 CoCoTom Mix Software...
Menace1988Amiga, Atari ST, Commodore 64, DOSPsyclapse3.85
G Darius1997Arcade, PlayStation, PlayStation 3, PSP, PS Vita, WindowsTHQ Inc.3.86
R-Type Final2003PlayStation 2Eidos, Inc.3.86
Super R-Type1991SNES, WiiIrem America Corp.3.87
Agony1992AmigaPsygnosis Limited3.87
Goldrunner1987Amiga, Atari STMicroDeal Ltd.3.88
Aero Fighters 21994Arcade, Neo Geo, Neo Geo CDSNK of America3.88
Vanguard1981Arcade, Atari 2600, Atari 5200, PlayStation 3, PSPAtari, Inc.3.88
Defender1981Apple II, Arcade, Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, Intellivision, Macintosh, PC Booter, TI-99/4A, VIC-20, Xbox 360Atarisoft3.88
Thunder Force II1988Genesis, Sharp X68000SEGA of America, Inc.3.88
Gaiares1990GenesisRenovation Products, Inc.3.88
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Selected Covers

Defender PC Booter Front Cover
Front cover for Defender
Agony Amiga Front Cover
Front cover for Agony
R-Type Final PlayStation 2 Front Cover
Front cover for R-Type Final
Gyrodine NES Front Cover
Front cover for Gyrodine
Super R-Type SNES Front Cover
Front cover for Super R-Type

Selected Screenshots

Entering Highscore
Screenshot from Defender
Title screen
Screenshot from Impossible Spell Card
Title Screen
Screenshot from Agony
Part of the introduction sequence
Screenshot from R-Type Final
Title screen
Screenshot from Gyrodine
Game group created by Unicorn Lynx (174061), additional games added to group by Rola (7743), Patrick Bregger (164898), piltdown_man (128559), GTramp (54240), 666gonzo666 (56823), yenruoj_tsegnol_eht (!!ihsoy) (2451), H__L (4), Victor Vance (7241), Jo ST (23475), chirinea (40853), is_that_rain_or_tears (624), Duncan Cross (1782), Infernos (14925), Flapco (9555), firefang9212 (16342), Sciere (434401), Kohler 86 (7295), Alaka (44401), Kabushi (179228), vileyn0id_8088 (17864), Lampbane (2629), Terok Nor (24021), Virgil (7237), Игги Друге (45000), JudgeDeadd (17286), Parf (7301), Yearman (20987), Donatello (389), vedder (21582) and 雷堂嬢太朗 -raido.jotaro- (58339)