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Half-Life universe

Group Description

Half-Life is a series of games developed by Valve, which share a common setting and recurrent gameplay elements. The main installments are predominantly linear, story-driven first-person shooters with light puzzle-solving elements, connected by an overarching storyline and a common protagonist, the scientist Gordon Freeman. Portal games, originating in 2007, are set in the same universe and share a few gameplay elements with the main Half-Life games, though they form a separate storyline and are mostly dedicated to puzzle-solving.

Story

The overarching story of Half-Life begins in the fictional Black Mesa Research Facility in New Mexico, where a failed experiment leads to the opening of an inter-dimensional portal, causing alien beings from the world Xen to invade Earth. Gordon Freeman, a theoretical physicist, escapes from the facility and attempts to stop the alien invasion, eliminating their leader. However, he is confronted by a mysterious person known as the G-man, who puts him into stasis. Nearly twenty years later, Freeman finds himself in City 17, a dystopian society governed by the Combine, a group of humans and aliens who have meanwhile used the dimensional rift to conquer the Earth. Freeman and his friends begin a struggle against Combine, still unaware of the G-man's true intentions.

Gameplay

Half-Life games are for the most part composed of straightforward first-person shooter gameplay. However, some of the tasks in the games require specific actions, sometimes resulting in moderate platform exercises (jumping) and mild puzzle-solving activities. The games include many scripted events and action-oriented set pieces, complementing their linear nature. The first Half-Life (1998) was also notable for popularizing seamless cutscenes, during which the player's control of the main character was retained.

Awards

  • PC Powerplay (Germany)
    • Issue 06/2005 - #9 Likeable Secondary Character (for Barney)

Viewing Page 1 of 2 (items 1-25 of 40) Next
Game Titlesorted in ascending orderYearPlatformPublisherMobyScore
Half-Life1998Linux, Macintosh, WindowsSierra On-Line, Inc.4.10
Half-Life: Further Data V.11999WindowsSierra On-Line, Inc.0.00
Half-Life: Uplink1999WindowsSierra Entertainment, Inc.3.79
Half-Life: Adrenaline Pack1999WindowsSierra On-Line, Inc.2.61
Half-Life: Opposing Force1999Linux, Macintosh, WindowsSierra On-Line, Inc.3.70
Half-Life: Game of the Year Edition1999WindowsSierra On-Line, Inc.3.60
Half-Life: Initial Encounter1999WindowsSierra Entertainment, Inc.0.00
Half-Life: Further Data V.21999WindowsSierra On-Line, Inc.0.00
Half-Life: Platinum2000WindowsSierra On-Line, Inc.2.78
Ricochet2000Linux, Macintosh, WindowsValve L.L.C.2.43
Half-Life: Counter-Strike2000Windows, XboxMicrosoft Game Studios3.09
Half-Life2001PlayStation 2Sierra On-Line, Inc.3.35
Half-Life: Blue Shift2001Linux, Macintosh, WindowsSierra On-Line, Inc.3.62
Half-Life: Platinum Collection - 20022002WindowsSierra Entertainment, Inc.2.33
Half-Life: Generation (3rd release)2002WindowsSierra Entertainment, Inc.1.98
Half-Life 2: Deathmatch2004Macintosh, WindowsValve Corporation3.29
Codename: Gordon2004WindowsValve Corporation3.31
Half-Life 22004Android, Macintosh, Windows, XboxElectronic Arts, Inc.4.07
Half-Life 2 (Collector's Edition)2004WindowsVivendi Universal Games, Inc.3.88
Half-Life 2 (Gold Edition)2004WindowsValve Corporation3.75
Half-Life: Source2005Linux, Macintosh, WindowsValve Corporation3.74
Half-Life 2: Lost Coast2005Linux, Macintosh, WindowsValve Corporation3.78
Half-Life 2: Game of the Year Edition2005WindowsElectronic Arts, Inc.4.63
Half-Life 1 Anthology2005WindowsElectronic Arts, Inc.5.00
Half-Life Deathmatch: Source2005WindowsValve Corporation1.73
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Selected Covers

Half-Life 2: Deathmatch Windows Front Cover
Front cover for Half-Life 2: Deathmatch
Half-Life PlayStation 2 Front Cover
Front cover for Half-Life
Ricochet Linux Front Cover
Front cover for Ricochet
Half-Life: Source Linux Front Cover
Front cover for Half-Life: Source

Selected Screenshots

Gravity Gun fun
Screenshot from Half-Life 2: Deathmatch
Gordon's first day on the job.
Screenshot from Half-Life
Main menu
Screenshot from Ricochet
Entering the high-security reception area of the Black Mesa Research Facility.
Screenshot from Half-Life: Source
The project that caused all this mess (playing in lower resolution cos of faster performance, using Direct3D).
Screenshot from Half-Life