Group DescriptionIn the games of the Imperialism game group, the player has the task to rule the world. The player is the leader of a nation and controls the diplomacy, military and industry of the nations. The most basic unit (the worker) is needed for nearly everything: To produce goods, to be trained as a military ground or sea unit or to be educated as a civilian specialist which is needed to develop the land. Basic workers can be trained to become better workers, but each training costs goods. All units have to be feed.
The battles as well as the overland view are turn based. The player can command the land battles, but the sea battles are calculated by the software. There is also a research part available, where the player can buy new technologies.
Viewing all 2 items
Front cover for Imperialism II: The Age of Exploration
Front cover for Imperialism
Screenshot from Imperialism II: The Age of Exploration
Screenshot from Imperialism