Group DescriptionGames using a version of Flade (Flash Dynamics Engine), an open source actionscript 2.0 library for simulating 2D physics using Verlet integration, designed and maintained by Alec Cove. It features rectangular, circular, & wheel primitives, spring & angular constraints, and surfaces composed of line segments, circles, & rectangles. It's designed primarily for games with a goal of speed and ease of use, and is MTASC-strict compatible.
The project is now closed and is followed up by Middleware: APE, a free AS3 open source 2D physics engine by the same author.
- Flade (official project website)
Front cover for Throw Me
Screenshot from Throw Me