Physics Engine: PhysX
Group DescriptionGames using a version of the PhysX engine (formerly named Novodex) by AGEIA Technologies, Inc. to emulate dynamic and unscripted physics. It is an asynchronous multi-threaded physics API taking advantage of multiprocessor gaming systems, but also specifically designed for the PhysX Accelerator add-in card, a hardware physics processing unit.
In February 2008 nVidia Corporation signed a definitive agreement to acquire AGEIA Technologies, Inc. and the graphics card manufacturer now owns the company and its technology.
Front cover for Two Worlds II
Front cover for Two Worlds: Game of the Year Edition
Front cover for Venetica
Front cover for WorldShift
Front cover for Watchmen: The End is Nigh - The Complete Experience
Screenshot from Two Worlds II
Screenshot from Two Worlds: Game of the Year Edition
Screenshot from Venetica
Screenshot from WorldShift
Screenshot from Unreal Tournament III