Physics Engine: PhysX
Group DescriptionGames using a version of the PhysX engine (formerly named Novodex) by AGEIA Technologies, Inc. to emulate dynamic and unscripted physics. It is an asynchronous multi-threaded physics API taking advantage of multiprocessor gaming systems, but also specifically designed for the PhysX Accelerator add-in card, a hardware physics processing unit.
In February 2008 nVidia Corporation signed a definitive agreement to acquire AGEIA Technologies, Inc. and the graphics card manufacturer now owns the company and its technology.
|Viewing Page 15 of 15||(items 351-367 of 367)||Previous|
Front cover for Monster Madness: Grave Danger
Front cover for Divinity II: Flames of Vengeance
Front cover for APB: All Points Bulletin
Front cover for Sonic and the Black Knight
Front cover for Nombz: Night of a Million Billion Zombies
Screenshot from Divinity II: Flames of Vengeance
Screenshot from PhysX Extreme Unreal Tournament 3 Mod-Pack
Screenshot from Fort Zombie
Screenshot from Section 8: Prejudice