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Rogue variants / Roguelikes

Group Description

Games deriving gameplay and appearance from the 1980 mainframe game Rogue, later published for home microcomputers by Epyx and inspiring a long legacy of Hack derivatives, etc.

While there are some debates as to what constitutes a Rogue-like, the following three features are considered crucial among the community:
  1. Dungeon crawl with randomized dungeons, where maps, items, and monsters are generated anew with each new game.
  2. Perma-Death: You have only one save game and it is deleted upon death. If you die, you have to start a new game.
  3. Automapping: The dungeon is unexplored, entering a new room or section will reveal the room and will be permanently recorded.
The following additional features are also often found in rogue-likes, especially traditional ones:
  1. Turn-based gameplay, especially single-action-per-turn.
  2. Single player character game.
  3. A 2D top-down ASCII text graphics, with text symbols representing players, monsters, items, walls, (modern rogue-likes allows opportunity to replace them by graphical 2D tile sets or even isometric graphics), etc.
  4. Rogue-like games are traditionally freeware and often open source.
  5. Unidentified items: weapons, armor, scrolls, and other objects. Identifying them may require a scroll of identification (and its variations) or acquire the services from a storekeeper.
  6. The ability to throw any object (including non-weapons) and damage enemies with them.
These features are not necessarily required to be included in the game, but at least two or more of them should be present.

A bordering case that is hotly disputed in the Roguelike community is Diablo, a game inspired by Roguelikes, which added real-time game-play and isometric graphics. These games should not be added here as it only has one of these additional features (single character play); also perma-death is not implemented by default (optionally added as Hardcore mode in Diablo II).

Sub-Groups Related Game Groups
Viewing Page 1 of 3 (items 1-25 of 59) Next
Game TitleYearPlatformPublishersorted in ascending orderMobyScore
Quick Majik Adventure1991DOS2.33
Dungeon1979Commodore PET/CBMCode Works, The2.33
Omega1988DOS, Linux, Windows2.59
Caverns of Xaskazien1995DOS, WindowsLittle Devils Inc.2.67
Quest ][1995DOS2.75
GearHead2002Linux, Macintosh, Windows2.80
Mazzembly 19971996DOS3.00
Linley Henzell's Dungeon Crawl1997DOS, Linux, Windows3.00
POWDER2004iPhone, Linux, Macintosh, Nintendo DS, PlayStation 3, PSP, Wii, Windows3.00
The Valley1982Commodore 64, DOS, ZX SpectrumArgus Press Software Ltd.3.00
Warlock's Mountain2006Windows3.00
Rogue Clone1988DOS, iPhone, LinuxGandreas Software3.00
Reaping the Dungeon1993DOS3.00
Sword of Fargoal1982Commodore 64, VIC-20Epyx, Inc.3.10
Kaiv1983Apple II, Atari 8-bit, Commodore 64Screenplay3.14
Beneath Apple Manor1978Apple II, Atari 8-bit, PC BooterQuality Software3.14
Epic Dungeon2010Xbox 360Eyehook Games3.14
WazHack2012Android, Browser, iPad, iPhone, Linux, Macintosh, WindowsWaz3.20
MAG1988DOS3.25
Rogue1983Amiga, Amstrad CPC, Android, Atari 8-bit, Atari ST, Commodore 64, DOS, Linux, Macintosh, TRS-80 CoCo, ZX SpectrumArtificial Intelligence Design3.29
Dungeon Hack1993DOS, PC-98Strategic Simulations, Inc.3.32
Teleglitch2012Linux, WindowsParadox Interactive AB3.33
Telengard1982Apple II, Atari 8-bit, Commodore 64, Commodore PET/CBM, DOS, FM-7, PC-88, PC-98, TRS-80, WindowsThe Avalon Hill Game Company3.39
Castle of the Winds I: A Question of Vengeance1994Windows 3.xMonkey Business, Inc.3.40
Pixel Dungeon2012Android3.50
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Selected Covers

Kaiv Atari 8-bit Front Cover
Front cover for Kaiv
Teleglitch Linux Front Cover
Front cover for Teleglitch
Beneath Apple Manor Apple II Front Cover
Front cover for Beneath Apple Manor
Rogue DOS Front Cover
Front cover for Rogue
Epic Dungeon Xbox 360 Front Cover
Front cover for Epic Dungeon

Selected Screenshots

Title screen
Screenshot from Kaiv
Title screen
Screenshot from Caverns of Xaskazien
Title Screen (CGA with RGB monitor)
Screenshot from Beneath Apple Manor
Title screen
Screenshot from Rogue
Introduction
Screenshot from Warlock's Mountain