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Rush Hour variants

Group Description

Games based on the concept of the board game Rush Hour, invented in the 1970s by Nob Yoshigahara. In the original design the aim is to get a red car out of a six-by-six grid full of automobiles. The player moves the cars around in a way similar to a sliding block puzzle until there is a clear path for the red car. In other adaptations of the concept the cars might be swapped for other objects.

Selected Covers

The Styx Android Front Cover
Front cover for The Styx
Help Out Android Front Cover
Front cover for Help Out

Selected Screenshots

Title screen
Screenshot from The Styx
Initially loaded screen.
Screenshot from Crazy Valet
Puzzle 1
Screenshot from Jammed
Main menu
Screenshot from Help Out