Scripting language: Lua
Group DescriptionGames using Lua embeddable scripting language.
Lua is designed, implemented, and maintained by a team at PUC-Rio, the Pontifical Catholic University of Rio de Janeiro in Brazil. Lua was born and raised in Tecgraf, the Computer Graphics Technology Group of PUC-Rio, and is now housed at Lablua. Both Tecgraf and Lablua are laboratories of the Department of Computer Science of PUC-Rio.
Lua v1.0 was never released publicly, but it was up and running on 28 Jul 1993. Lua 1.1 was the first public release on July 8, 1994, and was freely available for academic purposes; commercial uses had to be negotiated, but none ever were.
Name originQuote from the Lua website: "Lua" (pronounced LOO-ah) means "Moon" in Portuguese. As such, it is neither an acronym nor an abbreviation, but a noun. More specifically, "Lua" is a name, the name of the Earth's moon and the name of the language.
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Front cover for Alabama Smith in the Quest of Fate
Front cover for Ancient Secrets: Quest for the Golden Key
Front cover for The Book of Unwritten Tales: The Critter Chronicles
Front cover for Alabama Smith in Escape from Pompeii
Front cover for Attack of the 50ft Robot!
Screenshot from Alabama Smith in the Quest of Fate
Screenshot from Ancient Secrets: Quest for the Golden Key
Screenshot from The Book of Unwritten Tales: The Critter Chronicles
Screenshot from Alabama Smith in Escape from Pompeii
Screenshot from Attack of the 50ft Robot!