Scripting language: Lua
Group DescriptionGames using Lua embeddable scripting language.
Lua is designed, implemented, and maintained by a team at PUC-Rio, the Pontifical Catholic University of Rio de Janeiro in Brazil. Lua was born and raised in Tecgraf, the Computer Graphics Technology Group of PUC-Rio, and is now housed at Lablua. Both Tecgraf and Lablua are laboratories of the Department of Computer Science of PUC-Rio.
Lua v1.0 was never released publicly, but it was up and running on 28 Jul 1993. Lua 1.1 was the first public release on July 8, 1994, and was freely available for academic purposes; commercial uses had to be negotiated, but none ever were.
Name originQuote from the Lua website: "Lua" (pronounced LOO-ah) means "Moon" in Portuguese. As such, it is neither an acronym nor an abbreviation, but a noun. More specifically, "Lua" is a name, the name of the Earth's moon and the name of the language.
Front cover for Silverfall
Front cover for World of Warcraft: The Burning Crusade
Front cover for Company of Heroes (Collector's Edition)
Front cover for Cleopatra: Riddle of the Tomb
Front cover for Heroes of Might and Magic V (Super Collector's Edition)
Screenshot from Silverfall
Screenshot from World of Warcraft: The Burning Crusade
Screenshot from Cleopatra: Riddle of the Tomb
Screenshot from Supreme Commander
Screenshot from Crimes of War