Sierra Hi-Res Adventures
Group Description
A series of interactive fiction with graphics by
On-Line Systems, starting with the very first game of this subgenre,
Mystery House, aka
Hi-Res Adventure #1.
Mission: Asteroid was numbered as
Hi-Res Adventure #0 for being produced as introductory adventure, even if it was released later. These games were written and designed in
Ken Williams' ADL (Adventure Development Language).
| Game Title | Year | Platform | Publisher | MobyScore |
| Hi-Res Adventure #1: Mystery House | 1980 | Apple II, FM-7, iPhone, PC-88, PC-98 | On-Line Systems | 2.91 |
| Hi-Res Adventure #2: The Wizard and the Princess | 1980 | Apple II, Atari 8-bit, Commodore 64, FM-7, PC-88, PC-98, PC Booter | Green Valley Publishing | 3.43 |
| Hi-Res Adventure #0: Mission Asteroid | 1980 | Apple II, Atari 8-bit, Commodore 64, FM-7, PC-88, PC-98 | On-Line Systems | 3.87 |
| Hi-Res Adventure #4: Ulysses and the Golden Fleece | 1981 | Apple II, Atari 8-bit, Commodore 64, FM-7, PC-88, PC-98, PC Booter | On-Line Systems | 3.88 |
| Hi-Res Adventure #3: Cranston Manor | 1982 | Apple II, FM-7, PC-88, PC-98 | On-Line Systems | 3.93 |
| Hi-Res Adventure #5: Time Zone | 1982 | Apple II, FM-7, PC-88, PC-98 | On-Line Systems | 3.96 |
| Hi-Res Adventure #6: The Dark Crystal | 1983 | Apple II, Atari 8-bit, FM-7, PC-88, PC-98 | Sierra On-Line, Inc. | 4.20 |
Selected Covers
Selected Screenshots