Technology: amBX

Group Description

Games using the amBX technology by Philips, aiming to create a full ‘sensory surround experience’ by empowering developers with the ability to use light, colour, sound and even air flow in the real world, during gameplay. Examples include LED colour-controlled lights, active furniture, fans, heaters, audio and video, all placed strategically around a player’s room.

Selected Covers

Unreal Tournament Windows Front Cover
Front cover for Unreal Tournament
Quake III (Gold) Windows Front Cover
Front cover for Quake III (Gold)

Selected Screenshots

Main menu
Screenshot from Unreal Tournament