Technology: PathEngine

Group Description

Games using a version of the PathEngine SDK, providing pathfinding and AI built around an implementation of points-of-visibility pathfinding on three-dimensional ground meshes. This approach enables PathEngine to provide both pathfinding and collision in integration against a single agent movement model that takes agent shape into account and seamlessly supports overlapping geometry, with dynamic obstacles directly integrated into this movement model.

Selected Covers

Airline Tycoon 2 Windows Front Cover
Front cover for Airline Tycoon 2
Dishonored Windows Front Cover
Front cover for Dishonored

Selected Screenshots

Main menu (Demo version)
Screenshot from Airline Tycoon 2
Title screen
Screenshot from Dishonored