Technology: PathEngine

Group Description

Games using a version of the PathEngine SDK, providing pathfinding and AI built around an implementation of points-of-visibility pathfinding on three-dimensional ground meshes. This approach enables PathEngine to provide both pathfinding and collision in integration against a single agent movement model that takes agent shape into account and seamlessly supports overlapping geometry, with dynamic obstacles directly integrated into this movement model.

Selected Covers

Stronghold Crusader II Windows Front Cover 1st version
Front cover for Stronghold Crusader II
Airline Tycoon 2 Windows Front Cover
Front cover for Airline Tycoon 2
Adventure Park Windows Front Cover
Front cover for Adventure Park

Selected Screenshots

Main menu (Demo version)
Screenshot from Airline Tycoon 2
Intro cutscene: once before the gods ruled the world, the Titans frightened humanity.
Screenshot from Titan Quest
Title screen
Screenshot from Dishonored
Game group created by Sciere (409077), additional games added to group by Patrick Bregger (161769), POMAH (40306), Evolyzer (13728) and Ben K (23047)