Technology: PathEngine

Group Description

Games using a version of the PathEngine SDK, providing pathfinding and AI built around an implementation of points-of-visibility pathfinding on three-dimensional ground meshes. This approach enables PathEngine to provide both pathfinding and collision in integration against a single agent movement model that takes agent shape into account and seamlessly supports overlapping geometry, with dynamic obstacles directly integrated into this movement model.

Selected Covers

Adventure Park Windows Front Cover
Front cover for Adventure Park
Titan Quest Windows Front Cover
Front cover for Titan Quest
Wildlife Park 3 Windows Front Cover
Front cover for Wildlife Park 3
Stronghold Crusader II Windows Front Cover 1st version
Front cover for Stronghold Crusader II

Selected Screenshots

Intro cutscene: once before the gods ruled the world, the Titans frightened humanity.
Screenshot from Titan Quest
Main menu (Demo version)
Screenshot from Airline Tycoon 2
Game group created by Sciere (424933), additional games added to group by Patrick Bregger (162560), POMAH (40877), Evolyzer (14793) and Ben K (23047)