Group DescriptionGames that use amnesia as a plot device: The plot usually identifies the main character having no or little knowledge or memory about him or herself and thus the story progresses as an attempt to restore the memory lost.
- The focus of the game plot must primarily be identified as any attempt to restore the "memory loss" as it explains why the character is walking around bumping into trees in the first place;
- This means, games where the character wakes up with no recollection of his/her memory, but is not supported by a plot where he/she tries to recover their memory back are excluded from this game group.
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Front cover for Crime Time
Front cover for Super Adventure Island II
Front cover for Flashback: The Quest for Identity
Front cover for Nine Princes in Amber
Screenshot from Shiluo de Fengyin
Screenshot from Crime Time
Screenshot from Super Adventure Island II
Screenshot from Flashback: The Quest for Identity