Theme: Amnesia

Group Description

Games that use amnesia as a plot device: The plot usually identifies the main character having no or little knowledge or memory about him or herself and thus the story progresses as an attempt to restore the memory lost.

Limitations
  • The focus of the game plot must primarily be identified as any attempt to restore the "memory loss" as it explains why the character is walking around bumping into trees in the first place;

  • This means, games where the character wakes up with no recollection of his/her memory, but is not supported by a plot where he/she tries to recover their memory back are excluded from this game group.


Selected Covers

Countdown DOS Front Cover
Front cover for Countdown
Snatcher MSX Front Cover
Front cover for Snatcher
Cyborg Apple II Front Cover
Front cover for Cyborg
SD Snatcher MSX Front Cover
Front cover for SD Snatcher

Selected Screenshots

Title Screen
Screenshot from Countdown
Title screen
Screenshot from Snatcher
Title and game introduction
Screenshot from Cyborg
Title screen
Screenshot from SD Snatcher