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Theme: Vampires

Group Description

Games that are inspired by vampires, a mythological undead creature of the night that feeds on the blood of the living in order to survive. A person supposedly becomes a vampire either when bitten by another vampire or through the dark arts of necromancy. The characteristics of vampires are widely diverse (some hate garlic, others eat them :p) depending on territorial myth/folklore, legend, or pop culture. The closest original source of the vampire myth may have originated from the Romanian Strigoi mythological creature.

Vampires today however, are usually referred to Western or local European cultures, greatly influenced by either Christian or Jewish mythology. May also include Chinese vampires, who like to jump up and down like bunnies (seriously). These vampires may include some of the several characteristics (specifications may vary):
  • Undead (the creature is already dead, brought to life through unnatural means). May include other non-traditional means, such turning into a vampire through black magic, necromancy, or joining an accountant firm.

  • Appearance may strike as pale as such person(s) not exposed to sunlight, similar to a massively multiplayer online role-playing game (MMORPG) fanboi.

  • Drinks blood for survival and healing purposes. Vampires are equipped with supposedly two pointed teeth for this purpose. Usually targets the victim via main blood artery at the neck. Later adaptations include blood arteries at the wrist.

  • Exposure to direct sunlight is considered lethal. The traditional 'stake through the heart' has a similar effect. Though a head-shot with a shotgun may result a similar desired effect (especially if loaded with silver bullets). Later adaptations however have introduced day walkers, referring to a vampire hybrid entirely unharmed by sunlight.

  • Weakened (or allergic in scientific terms) by garlic, holy symbols (e.g. crucifix, blessed/holy water, etc.), people with diabetes; cannot cross over running water, etc.

  • May have shape-shifting magical abilities, such as transforming into certain beast-like creatures: wolves, bats, rats, etc. No evidence has shown a vampire transforming into a Pokémon monster.

  • May cast no reflections as they have no souls. Then again, neither do lawyers.

  • May have the ability to charm the opposite sex (or anyone for that matter) or possesses overwhelming charisma almost equal to the approvers of MobyGames™, in order to manipulate individuals to do their bidding. This is the part where you should start getting suspicious.
In pop culture, the myth of vampires have either been greatly influenced by two of the following fictional vampires, more so by the latter:
  • A movie: Nosferatu (1922);
  • A novel: Bram Stoker's: Dracula (1897).
Limitations
  • For purposes of this game group, games where vampires do not play a predominate role in the plot/story/theme or are identified merely as random enemies, should be excluded from this game group.
Related Game Groups
Viewing Page 1 of 8 (items 1-25 of 188) Next
Game Titlesorted in ascending orderYearPlatformPublisherMobyScore
The Count1981Apple II, Atari 8-bit, BBC Micro, Browser, Commodore 64, Electron, FM-7, PC-88, PC-98, TI-99/4A, TRS-80, VIC-20Adventure International3.77
Transylvania1982Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, DOS, FM-7, iPhone, Macintosh, PC-88, PC-98Penguin Software, Inc.3.79
Transylvanian Tower1982Commodore 64, Dragon 32/64, ZX SpectrumRichard Shepherd Software Ltd3.36
Dracula1982IntellivisionImagic4.18
Scott Adams' Graphic Adventure #5: The Count1982Atari 8-bitAdventure International3.00
The Tomb of Dracula1982ZX81, ZX SpectrumMoviedrome Video3.50
Le vampire fou1983Apple IICiel Bleu...
Realm of the Undead1984ZX SpectrumExpress Programmes Company...
The Crimson Crown1985Amiga, Apple II, Atari ST, Commodore 64, DOS, FM-7, Macintosh, PC-88, PC-98Polarware3.77
Vampire1986Amstrad CPC, Commodore 64, MSX, ZX SpectrumCodemasters3.95
Ghost House1986SEGA Master SystemSEGA of America, Inc.2.78
Dracula1986Amstrad CPC, Commodore 64, ZX SpectrumCRL Group PLC4.50
Nosferatu the Vampyre1986Amstrad CPC, Commodore 64, ZX SpectrumPiranha3.96
Vampire Killer1986MSXKonami Industry Co. Ltd.4.00
Castlevania1986Amiga, Arcade, Commodore 64, DOS, Game Boy Advance, J2ME, NES, Nintendo 3DS, Wii, Wii UKonami, Inc.3.86
The Master1986ZX SpectrumArtic Computing Ltd0.80
The Astonishing Adventures of Mr. Weems and the She Vampires1987Amstrad CPC, Commodore 64, ZX SpectrumPiranha2.80
Castlevania II: Simon's Quest1987NES, Nintendo 3DS, Wii, Wii UKonami, Inc.3.39
Night Hunter1988Amiga, Amstrad CPC, Atari ST, DOS, ZX SpectrumUbi Soft Entertainment Software3.79
Dance of the Vampires1988Commodore 64Interactive Technology...
Vampire's Castle Adventure1988DOS...
Fright Night1988AmigaMicroDeal Ltd.3.73
Vampire's Empire1988Amiga, Atari ST, Commodore 64, MSX, ZX SpectrumDigiTek Software3.53
Dracula in London1988DOSPersonal Companion Software3.27
...A Personal Nightmare1989Amiga, Atari ST, DOS, Macintosh, WindowsBox Office, Inc.3.38
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Selected Covers

...A Personal Nightmare Atari ST Front Cover
Front cover for ...A Personal Nightmare
Transylvanian Tower ZX Spectrum Front Cover
Front cover for Transylvanian Tower
Dracula in London DOS Front Cover
Front cover for Dracula in London
Vampire's Empire Commodore 64 Front Cover
Front cover for Vampire's Empire
Night Hunter DOS Front Cover
Front cover for Night Hunter

Selected Screenshots

Title Screen
Screenshot from ...A Personal Nightmare
First title screen
Screenshot from Le vampire fou
The game loads to this screen
Screenshot from Transylvanian Tower
The title screen
Screenshot from Dracula in London
Title Screen
Screenshot from Vampire's Empire