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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 1 of 13 (items 1-25 of 325) Next
Game TitleYearPlatformPublishersorted in ascending orderMobyScore
The Vampire Diaries1996WindowsAmerican Laser Games, Inc.0.00
Psycho Killer1992CDTV, DOSOn-Line PLC0.20
Randevu s neznakomkoy 22001WindowsRussobit-M0.33
Plumbers Don't Wear Ties19943DOKirin Entertainment0.55
Soldier Boyz1997WindowsDreamCatcher Interactive Inc.0.86
Rendezvous with a Stranger Girl2000WindowsRussobit-M0.94
911 Paramedic2002Macintosh, WindowsLegacy Interactive Inc.1.00
The Psychotron1994SEGA Saturn, Windows 3.xMerit Software1.00
Slam City with Scottie Pippen1994DOS, SEGA 32X, SEGA CDDigital Pictures, Inc.1.14
Inspektor Zebok: Das Erbe1994DOS, Windows 3.xbhv Verlags GmbH1.28
Man Enough1994DOSTsunami Media, Inc.1.33
All Star Strip Poker: Girls at Work2006WindowsDigital Red Publishing1.58
Paparazzi!: Tales of Tinseltown1995DOS, Macintosh, Windows, Windows 3.xActivision Publishing, Inc.1.75
Space Marines: Der stählerne Kaiser1995DOSSoftware 20001.75
Surgical Strike1995SEGA 32X, SEGA CDSEGA of America, Inc.1.80
Quantum Gate1993Macintosh, PlayStation, SEGA Saturn, Windows 3.xHyperbole Studios1.88
MAG!!!1996Amiga, Amiga CD32, DOSGreenwood Entertainment Software GmbH2.00
Space Pirates19923DO, Arcade, DOS, WindowsAmerican Laser Games, Inc.2.03
Voyeur1993CD-i, DOS, MacintoshInterplay Entertainment Corp.2.06
Erevos2001WindowsGrenadios2.29
Gothos1997Macintosh, WindowsMicroforum International2.33
Voyeur II1996DOS, Macintosh, Windows 3.xPhilips Interactive Media, Inc.2.39
Bridge Deluxe 2 With Omar Sharif1996DOSInterplay Productions, Inc.2.40
Microcosm19933DO, Amiga CD32, DOS, FM Towns, SEGA CDPsygnosis Limited2.44
Maabus1995Windows 3.xMicroforum International2.45
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Selected Covers

Space Pirates DOS Front Cover
Front cover for Space Pirates
MAG!!! Amiga Front Cover
Front cover for MAG!!!
Randevu s neznakomkoy 2 Windows Front Cover
Front cover for Randevu s neznakomkoy 2
Voyeur II DOS Front Cover
Front cover for Voyeur II

Selected Screenshots

Introduction
Screenshot from Space Pirates
Title screen
Screenshot from MAG!!!
Information Chart
Screenshot from Erevos
Title screen
Screenshot from Randevu s neznakomkoy 2
Before the game can be started a code must be entered. It's printed in the manual and is probably the same for all DOS versions of the game
Screenshot from Voyeur II