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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 5 of 14 (items 101-125 of 333) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherMobyScore
Dark Side of the Moon1998WindowsSouthPeak Interactive, LLC3.25
Tender Loving Care1998iPad, iPhone, WindowsAftermath Media LLC3.29
Metalizer1998DOS, WindowsGreenwood Entertainment Software GmbH...
Morpheus1998Macintosh, WindowsTiburon Interactive Publishing3.68
Another Mind1998PlayStationSquare Co., Ltd....
Command & Conquer: Red Alert - Retaliation1998PlayStation, PlayStation 3, PSPElectronic Arts, Inc.4.32
Vikings1998Macintosh, Windowsindex+3.13
Mech Commander1998WindowsMicroProse Software, Inc.3.86
JetFighter: Full Burn1998DOSInterplay Entertainment Corp.2.57
Outwars1998WindowsMicrosoft Corporation3.46
Global Domination1998PlayStation, WindowsPsygnosis Limited2.88
The X-Files Game1998Macintosh, PlayStation, WindowsFox Interactive, Inc.3.83
Anime Freak FX: Vol. 61998PC-FXNEC Home Electronics, Ltd.3.00
Pyst (Special Edition)1997Macintosh, Windows, Windows 3.xPalladium Interactive, Inc.3.86
The Journeyman Project: Pegasus Prime1997Linux, Macintosh, WindowsBandai Digital Entertainment Corp.3.75
Gothos1997Macintosh, WindowsMicroforum International2.33
Area D1997Windows, Windows 3.xARI Data CD GmbH5.00
D.A.: Pursuit of Justice1997WindowsLegacy Software...
Santa Fe Mysteries: Sacred Ground1997DOS, Macintosh, WindowsActivision, Inc....
Gamera 20001997PlayStationDatei Digital Entertainment...
Eraser Turnabout1997WindowsWarner Bros....
Riven: The Sequel to Myst1997iPad, iPhone, Macintosh, PlayStation, SEGA Saturn, Windows, Windows MobileAcclaim Entertainment, Inc.4.05
Star Trek: Starfleet Academy1997Macintosh, WindowsInterplay Productions, Inc.3.47
Realms of the Haunting1997DOS, Linux, Macintosh, WindowsInterplay Entertainment Corp.3.98
Tex Murphy: Overseer1997WindowsAccess Software, Inc.3.94
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Selected Covers

Morpheus Macintosh Front Cover
Front cover for Morpheus
Vikings Macintosh Front Cover
Front cover for Vikings
Another Mind PlayStation Front Cover
Front cover for Another Mind
Mech Commander Windows Front Cover
Front cover for Mech Commander

Selected Screenshots

So the Herculania does exist...
Screenshot from Morpheus
The Game Starts in Leif Haraldsson's Home
Screenshot from Vikings
Title screen
Screenshot from Anime Freak FX: Vol. 6
Briefing/Deployment Screen
Screenshot from Mech Commander