Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 6 of 15 (items 126-150 of 351) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherUser Score
Wing Commander: Prophecy1997Game Boy Advance, WindowsElectronic Arts, Inc.3.90
Lands of Lore: Guardians of Destiny1997DOS, WindowsElectronic Arts, Inc.3.42
KKND: Krush Kill 'N Destroy1997DOSMelbourne House3.31
Nuclear Strike1997Nintendo 64, PlayStation, PlayStation 3, PSP, WindowsElectronic Arts, Inc.3.44
Shivers Two: Harvest of Souls1997Windows, Windows 3.xSierra On-Line, Inc.3.52
Riven: The Sequel to Myst1997iPad, iPhone, Macintosh, PlayStation, SEGA Saturn, Windows, Windows MobileAcclaim Entertainment, Inc.4.05
Star Trek: Starfleet Academy1997Macintosh, WindowsInterplay Productions, Inc.3.47
Realms of the Haunting1997DOS, Linux, Macintosh, WindowsInterplay Entertainment Corp.3.96
Tex Murphy: Overseer1997WindowsAccess Software, Inc.3.94
Obsidian1997Macintosh, WindowsSegaSoft, Inc.3.72
Zork: Grand Inquisitor1997Macintosh, WindowsActivision, Inc.3.75
Final Liberation: Warhammer Epic 40,0001997WindowsStrategic Simulations, Inc.3.59
Riana Rouge1997Macintosh, WindowsBlack Dragon Publishing, Inc.2.78
Jane's Combat Simulations: Longbow 21997WindowsElectronic Arts, Inc.3.94
Tom Clancy's Politika1997Macintosh, WindowsRed Storm Entertainment, Inc.3.40
Temüjin1997WindowsSouthPeak Interactive, LLC3.10
Byzantine: The Betrayal1997WindowsDiscovery Communications, Inc.3.30
The Cassandra Galleries1997Macintosh, Windows, Windows 3.xCorel Corporation2.12
Mortal Kombat Mythologies: Sub-Zero1997Nintendo 64, PlayStationMidway2.82
Blue Heat1997Windows, Windows 3.xOrion Interactive2.76
Golden Gate1997Macintosh, WindowsPanasonic Interactive Media3.43
Beyond Time1997Windows, Windows 3.xDreamCatcher Interactive Inc.3.02
Akte Europa1997WindowsEidos Interactive Ltd.3.21
KKND: Krush Kill 'n Destroy Xtreme1997WindowsElectronic Arts, Inc.3.67
Soldier Boyz1997WindowsDreamCatcher Interactive Inc.0.86
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Selected Covers

Realms of the Haunting DOS Front Cover
Front cover for Realms of the Haunting
Golden Gate Windows Front Cover
Front cover for Golden Gate
Nuclear Strike Windows Front Cover
Front cover for Nuclear Strike

Selected Screenshots

Exploring the mansion.
Screenshot from Realms of the Haunting
Opening Screen
Screenshot from Golden Gate
Taste hot Apache death!
Screenshot from Nuclear Strike