How much time do you spend in each single session when you play games?

Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 7 of 13 (items 151-175 of 325) Previous | Next
sorted in ascending orderGame TitleYearPlatformPublisherMobyScore
The Last Bounty Hunter19943DO, Arcade, CD-i, DOS, WindowsAmerican Laser Games, Inc.4.40
The Last Dynasty1994Windows, Windows 3.xSierra On-Line, Inc.3.38
Laurie Anderson's Puppet Motel1995Macintosh, WindowsVoyager...
Loadstar: The Legend of Tully Bodine1994DOS, SEGA CDBMG Interactive Entertainment2.64
LocoCycle2013Windows, Xbox 360, Xbox OneMicrosoft Studios...
Los Justicieros1993Arcade, DOSDinamic Multimedia, S.A.3.36
Maabus1995Windows 3.xMicroforum International2.45
Mad Dog II: The Lost Gold19923DO, Arcade, CD-i, DOS, SEGA CD, WindowsAmerican Laser Games, Inc.3.78
Mad Dog McCree19913DO, Arcade, CD-i, DOS, iPhone, Macintosh, Nintendo 3DS, PlayStation 3, SEGA CD, WindowsAmerican Laser Games, Inc.3.04
MAG!!!1996Amiga, Amiga CD32, DOSGreenwood Entertainment Software GmbH2.00
Majestic2001WindowsElectronic Arts, Inc.3.77
Man Enough1994DOSTsunami Media, Inc.1.33
Martian Memorandum1991DOS, Linux, Macintosh, WindowsAccess Software, Inc.3.86
McKenzie & Co.1995Macintosh, Windows, Windows 3.xAmerican Laser Games, Inc....
McKenzie & Co.: More Friends1996WindowsAmerican Laser Games, Inc....
Mech Commander1998WindowsMicroProse Software, Inc.3.86
MechCommander 22001WindowsMicrosoft Corporation3.78
MechWarrior 4: Vengeance2000WindowsMicrosoft Corporation3.88
MegaRace19933DO, DOS, SEGA CDMindscape, Inc.3.68
MegaRace 21996DOSMindscape, Inc.3.49
MegaRace: MR32001PlayStation 2, WindowsDreamCatcher Interactive Inc.3.52
Metalizer1998DOS, WindowsGreenwood Entertainment Software GmbH...
Michael Ninn's Latex: The Game1996Macintosh, Windows 3.xVCA Interactive3.53
Microcosm19933DO, Amiga CD32, DOS, FM Towns, SEGA CDPsygnosis Limited2.44
Microcosm (Collector's Edition)1994DOSPsygnosis Limited...
Goto Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13

Selected Covers

MegaRace DOS Front Cover
Front cover for MegaRace
MechCommander 2 Windows Front Cover
Front cover for MechCommander 2
Metalizer DOS Front Cover
Front cover for Metalizer
The Last Dynasty Windows Front Cover
Front cover for The Last Dynasty
MechWarrior 4: Vengeance Windows Front Cover
Front cover for MechWarrior 4: Vengeance

Selected Screenshots

Title Screen
Screenshot from MegaRace
Main menu
Screenshot from MechCommander 2
Title screen
Screenshot from The Last Dynasty
two badly damaged Shadowcats
Screenshot from MechWarrior 4: Vengeance