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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 7 of 13 (items 151-175 of 317) Previous | Next
sorted in ascending orderGame TitleYearPlatformPublisherMobyScore
Mad Dog II: The Lost Gold19923DO, Arcade, CD-i, DOS, SEGA CD, WindowsAmerican Laser Games, Inc.3.78
Mad Dog McCree19913DO, Arcade, CD-i, DOS, iPhone, Macintosh, Nintendo 3DS, PlayStation 3, SEGA CD, WindowsAmerican Laser Games, Inc.3.04
MAG!!!1996Amiga, Amiga CD32, DOSGreenwood Entertainment Software GmbH2.00
Majestic2001WindowsElectronic Arts, Inc.3.77
Man Enough1994DOSTsunami Media, Inc.1.33
Martian Memorandum1991DOSAccess Software, Inc.3.72
McKenzie & Co.1995Macintosh, Windows, Windows 3.xAmerican Laser Games, Inc....
McKenzie & Co.: More Friends1996WindowsAmerican Laser Games, Inc....
Mech Commander1998WindowsMicroProse Software, Inc.3.86
MechCommander 22001WindowsMicrosoft Corporation3.78
MechWarrior 4: Vengeance2000WindowsMicrosoft Corporation3.88
MegaRace19933DO, DOS, SEGA CDMindscape, Inc.3.70
MegaRace 21996DOSMindscape, Inc.3.49
MegaRace: MR32001PlayStation 2, WindowsDreamCatcher Interactive Inc.3.52
Metalizer1998DOS, WindowsGreenwood Entertainment Software GmbH...
Michael Ninn's Latex: The Game1996Macintosh, Windows 3.xVCA Interactive3.53
Microcosm19933DO, Amiga CD32, DOS, FM Towns, SEGA CDPsygnosis Limited2.44
Microcosm (Collector's Edition)1994DOSPsygnosis Limited...
Midnight Raiders1994SEGA CDSEGA of America, Inc....
Mirage1995Macintosh, Windows 3.xAtlantean Interactive Games...
Missing2003Macintosh, WindowsThe Adventure Company3.94
Missing: The 13th Victim2005WindowsThe Adventure Company3.44
Mission Critical1995DOSLegend Entertainment Company3.96
Morpheus1998Macintosh, WindowsTiburon Interactive Publishing3.68
Mortal Kombat Mythologies: Sub-Zero1997Nintendo 64, PlayStationMidway2.60
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Selected Covers

Mad Dog McCree DOS Front Cover
Front cover for Mad Dog McCree
MegaRace DOS Front Cover
Front cover for MegaRace
Midnight Raiders SEGA CD Front Cover
Front cover for Midnight Raiders
Morpheus Macintosh Front Cover
Front cover for Morpheus

Selected Screenshots

Title Sequence
Screenshot from Mad Dog McCree
Title Screen
Screenshot from MegaRace
Opening video
Screenshot from Midnight Raiders
So the Herculania does exist...
Screenshot from Morpheus