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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 7 of 13 (items 151-175 of 325) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherMobyScore
Privateer 2: The Darkening1996DOS, WindowsElectronic Arts, Inc.3.81
Command & Conquer: Red Alert1996DOS, PlayStation, PlayStation 3, PSP, WindowsSony Computer Entertainment America, Inc.3.81
Terra Nova: Strike Force Centauri1996DOSLooking Glass Technologies, Inc.3.98
Toonstruck1996DOSVirgin Interactive Entertainment, Inc.4.01
Zork Nemesis: The Forbidden Lands1996DOS, Macintosh, WindowsActivision, Inc.3.76
The Elder Scrolls: Chapter II - Daggerfall1996DOSBethesda Softworks LLC4.00
Crusader: No Regret1996DOS, Macintosh, WindowsORIGIN Systems, Inc.3.71
Spycraft: The Great Game1996DOS, Macintosh, WindowsActivision, Inc.3.76
MegaRace 21996DOSMindscape, Inc.3.49
Top Gun: Fire at Will!1996DOS, Macintosh, PlayStation, WindowsMacSoft4.02
Resident Evil1996PlayStation, SEGA Saturn, WindowsCapcom Entertainment, Inc.3.91
Phantasmagoria: A Puzzle of Flesh1996DOS, WindowsSierra On-Line, Inc.3.61
Rama1996DOS, Macintosh, PlayStation, WindowsSierra On-Line, Inc.3.45
Krazy Ivan1996PlayStation, SEGA Saturn, WindowsPsygnosis Limited2.83
The Pandora Directive1996DOS, Linux, Macintosh, WindowsAccess Software, Inc.4.01
Star Trek: Klingon1996Macintosh, Windows, Windows 3.xSimon & Schuster Interactive4.11
Hardline1996DOS, Macintosh, WindowsVirgin Interactive Entertainment, Inc.3.03
Star Trek: Borg1996Macintosh, Windows, Windows 3.xSimon & Schuster Interactive3.73
Bad Mojo1996Macintosh, Windows, Windows 3.xAcclaim Entertainment, Inc.3.82
Mummy: Tomb of the Pharaoh1996Macintosh, Windows, Windows 3.xInterplay Entertainment Corp.3.54
Jane's Combat Simulations: AH-64D Longbow1996DOSElectronic Arts, Inc.3.96
Titanic: Adventure Out of Time1996Macintosh, Windows, Windows 3.xGTE Entertainment3.74
Ripper1996DOS, MacintoshTake-Two Interactive Software, Inc.3.54
Angel Devoid: Face of the Enemy1996DOS, Macintosh, PlayStation, SEGA SaturnMindscape, Inc.3.50
Disruptor1996PlayStationUniversal Interactive Inc.3.80
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Selected Covers

Krazy Ivan Windows Front Cover
Front cover for Krazy Ivan
Ripper DOS Front Cover
Front cover for Ripper
The Pandora Directive DOS Front Cover
Front cover for The Pandora Directive

Selected Screenshots

Krazy Ivan (from Intro)
Screenshot from Krazy Ivan
John Rhys-Davies (Actor)
Screenshot from Ripper
Title screen from the intro
Screenshot from The Pandora Directive