Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 8 of 14 (items 176-200 of 345) Previous | Next
sorted in ascending orderGame TitleYearPlatformPublisherUser Score
McKenzie & Co.1995Macintosh, Windows, Windows 3.xAmerican Laser Games, Inc....
McKenzie & Co.: More Friends1996WindowsAmerican Laser Games, Inc....
Mech Commander1998WindowsMicroProse Software, Inc.3.86
MechCommander 22001WindowsMicrosoft Corporation3.78
MechWarrior 4: Vengeance2000WindowsMicrosoft Corporation3.88
MegaRace19933DO, DOS, SEGA CDMindscape, Inc.3.68
MegaRace 21996DOSMindscape, Inc.3.49
MegaRace: MR32001PlayStation 2, WindowsDreamCatcher Interactive Inc.3.52
Metalizer1998DOS, WindowsGreenwood Entertainment Software GmbH...
Michael Ninn's Latex: The Game1996Macintosh, Windows 3.xVCA Interactive3.53
Microcosm19933DO, Amiga CD32, DOS, FM Towns, SEGA CDPsygnosis Limited2.44
Microcosm (Collector's Edition)1994DOSPsygnosis Limited...
Midnight Raiders1994SEGA CDSEGA of America, Inc....
Mirage1995Macintosh, Windows 3.xAtlantean Interactive Games...
Missing2003Macintosh, WindowsThe Adventure Company3.94
Missing: An Interactive Thriller - Episode 12014Android, iPad, iPhone, WindowsZandel Media, Inc.2.33
Missing: The 13th Victim2005WindowsThe Adventure Company3.44
Mission Critical1995DOSLegend Entertainment Company3.94
Morpheus1998Macintosh, WindowsTiburon Interactive Publishing3.70
Mortal Kombat Mythologies: Sub-Zero1997Nintendo 64, PlayStationMidway2.82
Mr. Bones1996SEGA SaturnSegaSoft, Inc.3.41
Ms. Splosion Man2011iPad, iPhone, Windows, Windows Phone, Xbox 360Microsoft Studios3.86
MTV: Club Dead1994DOS, MacintoshViacom New Media2.67
Mummy: Tomb of the Pharaoh1996Macintosh, Windows, Windows 3.xInterplay Entertainment Corp.3.44
Myst19933DO, Amiga, CD-i, iPhone, Jaguar, Macintosh, PlayStation, PlayStation 3, PSP, PS Vita, SEGA Saturn, Windows, Windows 3.x, Windows MobileAcclaim Entertainment, Inc.3.37
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Selected Covers

MTV: Club Dead DOS Front Cover
Front cover for MTV: Club Dead
Ms. Splosion Man Xbox 360 Front Cover first version
Front cover for Ms. Splosion Man
Missing: The 13th Victim Windows Front Cover
Front cover for Missing: The 13th Victim
Mirage Macintosh Front Cover
Front cover for Mirage

Selected Screenshots

Copyright notice
Screenshot from MTV: Club Dead
New game
Screenshot from Ms. Splosion Man
Main menu
Screenshot from MechCommander 2
Title Screen
Screenshot from MegaRace