Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 8 of 14 (items 176-200 of 349) Previous | Next
Game Titlesorted in ascending orderYearPlatformPublisherUser Score
Crusader: No Regret1996DOS, Macintosh, WindowsORIGIN Systems, Inc.3.70
Spycraft: The Great Game1996DOS, Macintosh, WindowsActivision, Inc.3.84
MegaRace 21996DOSMindscape, Inc.3.49
Top Gun: Fire at Will!1996DOS, Macintosh, PlayStation, WindowsMacSoft4.02
Castle Explorer1996Macintosh, Windows, Windows 3.xDK Multimedia4.29
Who is Oscar Lake?1996Macintosh, Windows, Windows 3.xLanguage Publications Interactive, Inc....
Resident Evil1996PlayStation, SEGA Saturn, WindowsCapcom Entertainment, Inc.3.91
Phantasmagoria: A Puzzle of Flesh1996DOS, WindowsSierra On-Line, Inc.3.61
The Elder Scrolls: Chapter II - Daggerfall1996DOSBethesda Softworks LLC3.97
A Fork in the Tale1997WindowsAny River Entertainment2.89
Star Wars: Jedi Knight - Dark Forces II1997WindowsLucasArts Entertainment Company LLC3.89
Wing Commander: Prophecy1997Game Boy Advance, WindowsElectronic Arts, Inc.3.90
Lands of Lore: Guardians of Destiny1997DOS, WindowsElectronic Arts, Inc.3.43
KKND: Krush Kill 'N Destroy1997DOSMelbourne House3.31
Nuclear Strike1997Nintendo 64, PlayStation, PlayStation 3, PSP, WindowsElectronic Arts, Inc.3.44
Shivers Two: Harvest of Souls1997Windows, Windows 3.xSierra On-Line, Inc.3.52
Riven: The Sequel to Myst1997iPad, iPhone, Macintosh, PlayStation, SEGA Saturn, Windows, Windows MobileAcclaim Entertainment, Inc.4.04
Star Trek: Starfleet Academy1997Macintosh, WindowsInterplay Productions, Inc.3.47
Realms of the Haunting1997DOS, Linux, Macintosh, WindowsInterplay Entertainment Corp.3.96
Tex Murphy: Overseer1997WindowsAccess Software, Inc.3.94
Obsidian1997Macintosh, WindowsSegaSoft, Inc.3.72
Zork: Grand Inquisitor1997Macintosh, WindowsActivision, Inc.3.75
Final Liberation: Warhammer Epic 40,0001997WindowsStrategic Simulations, Inc.3.59
Riana Rouge1997Macintosh, WindowsBlack Dragon Publishing, Inc.2.78
Jane's Combat Simulations: Longbow 21997WindowsElectronic Arts, Inc.3.94
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Selected Covers

Spycraft: The Great Game DOS Front Cover
Front cover for Spycraft: The Great Game
Tex Murphy: Overseer Windows Front Cover
Front cover for Tex Murphy: Overseer
Realms of the Haunting DOS Front Cover
Front cover for Realms of the Haunting

Selected Screenshots

CIA credo
Screenshot from Spycraft: The Great Game
Main Title/Main Menu
Screenshot from Tex Murphy: Overseer
Exploring the mansion.
Screenshot from Realms of the Haunting