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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 9 of 13 (items 201-225 of 325) Previous | Next
sorted in ascending orderGame TitleYearPlatformPublisherMobyScore
Night Trap19923DO, DOS, Macintosh, SEGA 32X, SEGA CDDigital Pictures, Inc.3.35
Noctropolis1994DOSElectronic Arts, Inc.3.82
Noir: A Shadowy Thriller1996Windows 3.xCyberdreams, Inc.3.19
Novastorm19933DO, DOS, FM Towns, PlayStation, SEGA CDPsygnosis Limited3.29
Nuclear Strike1997Nintendo 64, PlayStation, PlayStation 3, PSP, WindowsElectronic Arts, Inc.3.44
Obsidian1997Macintosh, WindowsSegaSoft, Inc.3.66
Off-World Interceptor19943DO, PlayStation, SEGA SaturnCrystal Dynamics, Inc.4.17
Omega Boost1999PlayStationSony Computer Entertainment America, Inc.4.20
Ø Story2000PlayStation 2Enix Corporation...
Panic in the Park1995Windows 3.xWarnerActive...
Paparazzi!: Tales of Tinseltown1995DOS, Macintosh, Windows, Windows 3.xActivision Publishing, Inc.1.75
Phantasmagoria: A Puzzle of Flesh1996DOS, WindowsSierra On-Line, Inc.3.61
Phoenix 319953DOStudio 3DO3.86
Plumbers Don't Wear Ties19943DOKirin Entertainment0.55
Point of View2001WindowsAftermath Media LLC3.95
Privateer 2: The Darkening1996DOS, WindowsElectronic Arts, Inc.3.81
Prize Fighter1993SEGA CDSEGA of America, Inc.2.62
Psychic Detective19953DO, DOS, PlayStationElectronic Arts, Inc.2.58
Psycho Killer1992CDTV, DOSOn-Line PLC0.20
The Psychotron1994SEGA Saturn, Windows 3.xMerit Software1.00
Puppet Motel: Laurie Anderson with Hsin-Chien Huang1995Macintosh, WindowsVoyager...
Pursuit of Justice2001WindowsLegacy Interactive Inc.2.90
Pyst1996Macintosh, Windows, Windows 3.xPalladium Interactive, Inc.3.42
Pyst (Special Edition)1997Macintosh, Windows, Windows 3.xPalladium Interactive, Inc.3.86
Quantum Gate1993Macintosh, PlayStation, SEGA Saturn, Windows 3.xHyperbole Studios1.88
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Selected Covers

Ø Story PlayStation 2 Front Cover
Front cover for Ø Story
Panic in the Park Windows 3.x Front Cover
Front cover for Panic in the Park
Psycho Killer DOS Front Cover
Front cover for Psycho Killer
Noctropolis DOS Front Cover
Front cover for Noctropolis

Selected Screenshots

Main menu.
Screenshot from Ø Story
Installation
Screenshot from Panic in the Park
The game starts in a car
Screenshot from Psycho Killer
Flashpoint Logo
Screenshot from Noctropolis