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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 9 of 14 (items 201-225 of 326) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherMobyScore
Clue 2: The Mysteries Continue1996CD-iPhilips Interactive Media International Ltd....
Steel Harbinger1996PlayStationMindscape, Inc....
FIREWALL: Man vs. Machine19963DO, DOSWizardWorks Software2.67
Who is Oscar Lake?1996Macintosh, Windows, Windows 3.xLanguage Publications Interactive, Inc....
Abaron1995DOSProcom Datentechnik GmbH...
Solar Eclipse1995PlayStation, SEGA SaturnCrystal Dynamics, Inc.3.81
Quest for Fame1995Windows 3.xIBM4.60
Fahrenheit1995SEGA 32X, SEGA CDSEGA of America, Inc.3.47
Silent Steel1995Windows, Windows 3.xTsunami Media, Inc.4.00
Ghostly Desires1995Macintosh, WindowsSpice Interactive2.67
Wirehead1995SEGA CDSEGA of America, Inc.2.67
Shockwave Assault1995Macintosh, Pippin, PlayStation, SEGA Saturn, WindowsElectronic Arts, Inc.2.71
The 11th Hour1995DOS, Macintosh, WindowsOzacq1, Inc.3.43
Shinobi Legions1995SEGA SaturnVic Tokai, Inc.3.71
McKenzie & Co.1995Macintosh, Windows, Windows 3.xAmerican Laser Games, Inc....
Space Marines: Der stählerne Kaiser1995DOSSoftware 20001.75
Defcon 519953DO, DOS, PlayStation, SEGA SaturnData East USA, Inc.3.51
Paparazzi!: Tales of Tinseltown1995DOS, Macintosh, Windows, Windows 3.xActivision Publishing, Inc.1.75
Surgical Strike1995SEGA 32X, SEGA CDSEGA of America, Inc.1.80
The Dame Was Loaded1995CD-i, DOS, MacintoshPhilips Interactive Media, Inc.3.55
Congo: The Movie - Descent into Zinj1995Macintosh, Windows, Windows 3.xViacom New Media3.25
Command & Conquer1995DOS, Macintosh, Nintendo 64, PlayStation, PlayStation 3, PSP, SEGA SaturnElectronic Arts, Inc.3.86
SFPD Homicide / Case File: The Body in the Bay1995Macintosh, Windows, Windows 3.xGrolier Electronic Publishing Inc.2.71
Diva X: Ariana1995Windows 3.xPIXIS Interactive, Inc.3.17
Connections1995Macintosh, Windows, Windows 3.xDiscovery Channel Multimedia3.40
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Selected Covers

Fahrenheit SEGA CD Front Cover
Front cover for Fahrenheit
Wirehead SEGA CD Front Cover
Front cover for Wirehead
Steel Harbinger PlayStation Front Cover
Front cover for Steel Harbinger

Selected Screenshots

Title Screen
Screenshot from Fahrenheit
Look, get my doctor on the phone and tell him that there's a WIRE in my HEAD.  That's right, a WIRE.
Screenshot from Wirehead
Introduction - The Moon
Screenshot from Shinobi Legions