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Visual technique / style: Live-action cutscenesGroup DescriptionThe technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series. This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily " Interactive Movies". Limitations:
- The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);
- The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).
| Game Title | Year | Platform | Publisher | MobyScore |
| Frankenstein: Through the Eyes of the Monster | 1995 | Macintosh, SEGA Saturn, Windows, Windows 3.x | Interplay Productions, Inc. | 3.01 |
| Puppet Motel: Laurie Anderson with Hsin-Chien Huang | 1995 | Macintosh, Windows | Voyager | ... |
| Ghostly Desires | 1995 | Macintosh, Windows | Spice Interactive | 2.67 |
| Congo: The Movie - Descent into Zinj | 1995 | Macintosh, Windows, Windows 3.x | Viacom New Media | 3.35 |
| Surgical Strike | 1995 | SEGA 32X, SEGA CD | SEGA of America, Inc. | 1.80 |
| The 11th Hour | 1995 | DOS, Macintosh, Windows | Ozacq1, Inc. | 3.47 |
| Quest for Fame | 1995 | Windows 3.x | IBM | 4.60 |
| SFPD Homicide / Case File: The Body in the Bay | 1995 | Macintosh, Windows, Windows 3.x | Grolier Electronic Publishing Inc. | 2.71 |
| Ripley's Believe It or Not!: The Riddle of Master Lu | 1995 | DOS, Macintosh | Sanctuary Woods, Inc. | 3.90 |
| Silent Steel | 1995 | Windows, Windows 3.x | Tsunami Media, Inc. | 4.00 |
| Paparazzi!: Tales of Tinseltown | 1995 | DOS, Macintosh, Windows, Windows 3.x | Activision Publishing, Inc. | 1.75 |
| Immercenary | 1995 | 3DO | Electronic Arts, Inc. | 4.71 |
| Maabus | 1995 | Windows 3.x | Microforum International | 2.45 |
| Shock Wave 2: Beyond the Gate | 1995 | 3DO | Electronic Arts, Inc. | 4.50 |
| Command & Conquer | 1995 | DOS, Macintosh, Nintendo 64, PlayStation, PlayStation 3, PSP, SEGA Saturn | Electronic Arts, Inc. | 3.89 |
| Foul Play: Mystery at Awkward Manor | 1995 | Macintosh, Windows, Windows 3.x | The Armchair Travel Company Ltd. | 4.00 |
| Daryl F. Gates' Police Quest: SWAT | 1995 | DOS, Macintosh, Windows, Windows 3.x | Sierra On-Line, Inc. | 3.18 |
| Phoenix 3 | 1995 | 3DO | Studio 3DO | ... |
| Johnny Mnemonic | 1995 | Macintosh, Windows, Windows 3.x | Sony Imagesoft | ... |
| Zorro | 1995 | DOS | Capstone Software | 3.07 |
| The Beast Within: A Gabriel Knight Mystery | 1995 | DOS, Macintosh, Windows, Windows 3.x | Sierra On-Line, Inc. | 4.02 |
| Battle Isle 2220: Shadow of the Emperor | 1995 | Windows, Windows 3.x | Blue Byte Software, Inc. | 3.18 |
| Ghosts | 1995 | Windows, Windows 3.x | Media Design Interactive | 2.93 |
| Shockwave Assault | 1995 | Macintosh, Pippin, PlayStation, SEGA Saturn, Windows | Electronic Arts, Inc. | 2.71 |
| Terror T.R.A.X.: Track of the Vampire | 1995 | DOS, Pippin, Windows 3.x | Bandai Digital Entertainment | 4.20 |
Selected Covers
Selected Screenshots
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