Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 10 of 15 (items 226-250 of 351) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherUser Score
Triple Play 971996DOS, PlayStation, WindowsElectronic Arts, Inc.3.80
Terra Nova: Strike Force Centauri1996DOS, Linux, Macintosh, WindowsLooking Glass Technologies, Inc.3.98
Silent Steel1995Windows, Windows 3.xTsunami Media, Inc.3.21
Fahrenheit1995SEGA 32X, SEGA CDSEGA of America, Inc.3.47
Solar Eclipse1995PlayStation, SEGA SaturnCrystal Dynamics, Inc.3.81
Terror T.R.A.X.: Track of the Vampire1995DOS, Pippin, Windows 3.xBandai Digital Entertainment Corp.4.20
SFPD Homicide / Case File: The Body in the Bay1995Macintosh, Windows, Windows 3.xGrolier Electronic Publishing Inc.2.71
Connections1995Macintosh, Windows, Windows 3.xDiscovery Channel Multimedia3.40
Abaron1995DOSProcom Datentechnik GmbH...
Shock Wave 2: Beyond the Gate19953DOElectronic Arts, Inc.4.17
Immercenary19953DOElectronic Arts, Inc.4.71
Panic in the Park1995Windows 3.xWarnerActive...
Phoenix 319953DOStudio 3DO3.86
Johnny Mnemonic1995Macintosh, Windows, Windows 3.xSony Imagesoft...
Psychic Detective19953DO, DOS, PlayStationElectronic Arts, Inc.3.05
Quest for Fame1995Windows 3.xIBM4.60
Command & Conquer1995DOS, Macintosh, Nintendo 64, PlayStation, PlayStation 3, PSP, SEGA SaturnElectronic Arts, Inc.3.89
The Daedalus Encounter19953DO, Macintosh, Windows 3.xVirgin Interactive Entertainment, Inc.2.95
Ghostly Desires1995Macintosh, WindowsSpice Interactive...
Wirehead1995SEGA CDSEGA of America, Inc.2.92
Shockwave Assault1995Macintosh, Pippin, PlayStation, SEGA Saturn, WindowsElectronic Arts, Inc.2.71
Frankenstein: Through the Eyes of the Monster1995Macintosh, SEGA Saturn, Windows, Windows 3.xInterplay Productions, Inc.3.01
Shinobi Legions1995SEGA SaturnVic Tokai, Inc.3.54
McKenzie & Co.1995Macintosh, Windows, Windows 3.xAmerican Laser Games, Inc....
Rampo1995SEGA SaturnSEGA Enterprises Ltd....
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Selected Covers

Command & Conquer DOS Front Cover
Front cover for Command & Conquer
Connections Windows Front Cover
Front cover for Connections
Abaron DOS Front Cover
Front cover for Abaron
The Daedalus Encounter Windows 3.x Front Cover
Front cover for The Daedalus Encounter

Selected Screenshots

Main Title/Main Menu
Screenshot from Command & Conquer
Your goal is to collect items representing innovations throughout history and put them into a chain of connections
Screenshot from Connections
Title screen
Screenshot from Abaron
Main menu
Screenshot from The Daedalus Encounter