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Visual technique / style: Live-action cutscenesGroup DescriptionThe technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series. This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily " Interactive Movies". Limitations:
- The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);
- The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).
Game Title | Year | Platform | Publisher | MobyScore |
| Burn:Cycle | 1994 | CD-i, Macintosh, Windows 3.x | Philips Interactive Media, Inc. | 3.73 |
| Byzantine: The Betrayal | 1997 | Windows | Discovery Communications, Inc. | 3.31 |
| Casebook: Episode 0 - The Missing Urn | 2009 | Windows | Areograph Ltd | 3.82 |
| Casebook: Episode III - Snake in the Grass | 2009 | Windows | Areograph Ltd | 4.00 |
| Casebook: Episode II - The Watcher | 2009 | Windows | Areograph Ltd | 3.91 |
| Casebook: Episode I - Kidnapped | 2008 | Windows | MumboJumbo, LLC | 3.48 |
| Citizen X | 2002 | SEGA CD | OlderGames | 2.60 |
| C.I.T.Y. 2000 | 1993 | DOS | Aditus Inc. | ... |
| Clue | 1994 | CD-i, Windows, Windows 3.x | Hasbro Interactive, Inc. | 3.40 |
| Clue 2: The Mysteries Continue | 1996 | CD-i | Philips Interactive Media International Ltd. | ... |
| Code Blue | 2000 | Macintosh, Windows | Legacy Interactive Inc. | 3.00 |
| Combat Queen | 2002 | PlayStation 2 | Taito Corporation | 4.00 |
| Command & Conquer | 1995 | DOS, Macintosh, Nintendo 64, PlayStation, PlayStation 3, PSP, SEGA Saturn | Electronic Arts, Inc. | 3.89 |
| Command & Conquer 3: Kane's Wrath | 2008 | Windows, Xbox 360 | Electronic Arts, Inc. | 3.75 |
| Command & Conquer 3: Tiberium Wars | 2007 | Macintosh, Windows, Xbox 360 | Electronic Arts, Inc. | 3.61 |
| Command & Conquer 4: Tiberian Twilight | 2010 | Windows | Electronic Arts, Inc. | 3.50 |
| Command & Conquer: Red Alert | 1996 | DOS, PlayStation, PlayStation 3, PSP, Windows | Sony Computer Entertainment America, Inc. | 3.80 |
| Command & Conquer: Red Alert 2 | 2000 | Windows | Electronic Arts, Inc. | 3.92 |
| Command & Conquer: Red Alert 3 | 2008 | Macintosh, Windows, Xbox 360 | Electronic Arts, Inc. | 3.42 |
| Command & Conquer: Red Alert 3 - Uprising | 2009 | Windows | Electronic Arts, Inc. | 3.92 |
| Command & Conquer: Red Alert - Retaliation | 1998 | PlayStation, PlayStation 3, PSP | Electronic Arts, Inc. | 4.33 |
| Command & Conquer: Tiberian Sun | 1999 | Windows | Electronic Arts, Inc. | 3.55 |
| Command & Conquer: Tiberian Sun - Firestorm | 2000 | Windows | Electronic Arts, Inc. | 3.87 |
| Command & Conquer: Yuri's Revenge | 2001 | Windows | Electronic Arts, Inc. | 3.83 |
| Congo: The Movie - Descent into Zinj | 1995 | Macintosh, Windows, Windows 3.x | Viacom New Media | 3.35 |
Selected Covers
Selected Screenshots
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