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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 12 of 14 (items 276-300 of 349) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherUser Score
The Daedalus Encounter19953DO, Macintosh, Windows 3.xVirgin Interactive Entertainment, Inc.2.95
Stonekeep1995DOS, Macintosh, WindowsInterplay Entertainment Corp.3.31
Defcon 519953DO, DOS, PlayStation, SEGA SaturnData East USA, Inc.3.91
Ghostly Desires1995Macintosh, WindowsSpice Interactive...
Ghosts1994Macintosh, Windows 3.xMedia Design Interactive2.93
The Psychotron1994Macintosh, SEGA Saturn, Windows 3.xMerit Software1.00
Corpse Killer19943DO, Macintosh, SEGA 32X, SEGA CD, SEGA SaturnDigital Pictures, Inc.3.37
Supreme Warrior19943DO, DOS, Macintosh, SEGA 32X, SEGA CD, WindowsDigital Pictures, Inc.3.83
Tomcat Alley1994SEGA CD, WindowsSEGA of America, Inc.3.58
Loadstar: The Legend of Tully Bodine1994DOS, SEGA CDBMG Interactive Entertainment2.37
Are You Afraid of the Dark? The Tale of Orpheo's Curse1994DOS, MacintoshViacom New Media3.95
Slam City with Scottie Pippen1994DOS, SEGA 32X, SEGA CDDigital Pictures, Inc.1.14
National Lampoon's Blind Date1994Macintosh, Windows 3.xTrimark Interactive2.58
Shock Wave19943DOElectronic Arts, Inc.3.46
Shock Wave: Operation JumpGate19943DO, PlayStationElectronic Arts, Inc.4.06
Flash Traffic: City of Angels1994DOSTime Warner Interactive, Inc.3.03
Off-World Interceptor19943DO, PlayStation, SEGA SaturnCrystal Dynamics, Inc.3.75
Burn:Cycle1994CD-i, Macintosh, Windows 3.xPhilips Interactive Media, Inc.3.73
Iron Angel of the Apocalypse19943DOSynergy Interactive Corp.5.00
Road Rash19943DO, PlayStation, SEGA Saturn, WindowsElectronic Arts, Inc.3.79
Quarantine19943DO, DOS, PlayStation, SEGA SaturnGameTek, Inc.3.59
Midnight Raiders1994SEGA CDSEGA of America, Inc....
Plumbers Don't Wear Ties19943DOKirin Entertainment1.00
Clue1994CD-i, Windows, Windows 3.xHasbro Interactive, Inc.3.40
Man Enough1994DOSTsunami Media, Inc.1.33
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Selected Covers

Defcon 5 DOS Front Cover
Front cover for Defcon 5
Plumbers Don't Wear Ties 3DO Front Cover
Front cover for Plumbers Don't Wear Ties
Shock Wave 3DO Front Cover
Front cover for Shock Wave
The Psychotron Windows 3.x Front Cover
Front cover for The Psychotron

Selected Screenshots

Intro cinematic : the spaceship is flying through the city.
Screenshot from Defcon 5
"Jane" introduces you to the game during the only moving video in the entire show.
Screenshot from Plumbers Don't Wear Ties
The alien armada arrives.
Screenshot from Shock Wave