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Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 12 of 13 (items 276-300 of 325) Previous | Next
Game TitleYearPlatformsorted in ascending orderPublisherMobyScore
Krazy Ivan1996PlayStation, SEGA Saturn, WindowsPsygnosis Limited2.79
Omega Boost1999PlayStationSony Computer Entertainment America, Inc.4.20
Ultraverse Prime / Microcosm1994SEGA CDSony Imagesoft...
Ground Zero Texas1993SEGA CDSony Imagesoft3.61
Johnny Mnemonic1995Macintosh, Windows, Windows 3.xSony Imagesoft...
Dark Side of the Moon1998WindowsSouthPeak Interactive, LLC3.25
Temüjin1997WindowsSouthPeak Interactive, LLC3.10
Ghostly Desires1995Macintosh, WindowsSpice Interactive2.67
Another Mind1998PlayStationSquare Co., Ltd....
Phoenix 319953DOStudio 3DO3.86
Myst19933DO, Amiga, CD-i, iPhone, Jaguar, Macintosh, PlayStation, PlayStation 3, PSP, PS Vita, SEGA Saturn, Windows, Windows 3.x, Windows MobileAcclaim Entertainment, Inc.3.29
Riven: The Sequel to Myst1997iPad, iPhone, Macintosh, PlayStation, SEGA Saturn, Windows, Windows MobileAcclaim Entertainment, Inc.3.99
Iron Angel of the Apocalypse19943DOSynergy Interactive Corp.5.00
Combat Queen2002PlayStation 2Taito Corporation4.00
Ripper1996DOS, MacintoshTake-Two Interactive Software, Inc.3.54
Are You Afraid of the Dark? The Tale of Orpheo's Curse1994DOS, MacintoshViacom New Media3.95
Prize Fighter1993SEGA CDSEGA of America, Inc.2.62
Missing: The 13th Victim2005WindowsThe Adventure Company3.44
Foul Play: Mystery at Awkward Manor1995Macintosh, Windows, Windows 3.xThe Armchair Travel Company Ltd.4.00
Morpheus1998Macintosh, WindowsTiburon Interactive Publishing3.68
L'affaire Morlov1996CD-i, DOS, Macintosh, Windows 3.xTitus France SA3.47
Myst2006Nintendo 3DS, Nintendo DS, PSPFunbox Media Ltd.3.14
National Lampoon's Blind Date1994Macintosh, Windows 3.xTrimark Interactive2.58
Silent Steel1995Windows, Windows 3.xTsunami Media, Inc.4.00
Man Enough1994DOSTsunami Media, Inc.1.33
Goto Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13

Selected Covers

Combat Queen PlayStation 2 Front Cover
Front cover for Combat Queen
Ghostly Desires Macintosh Front Cover
Front cover for Ghostly Desires
Krazy Ivan Windows Front Cover
Front cover for Krazy Ivan
Missing: The 13th Victim Windows Front Cover
Front cover for Missing: The 13th Victim
Silent Steel Windows 3.x Front Cover
Front cover for Silent Steel

Selected Screenshots

Game introduction
Screenshot from Ghostly Desires
Krazy Ivan (from Intro)
Screenshot from Krazy Ivan
Title Screen
Screenshot from Silent Steel
Intro
Screenshot from Omega Boost
Place du Tertre
Screenshot from L'affaire Morlov