MobyPoll: Which 5th generation (32-bit) console do you admire the most?

Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 4 of 14 (items 76-100 of 333) Previous | Next
Game Titlesorted in ascending orderYearPlatformPublisherMobyScore
Star Wars: Rebel Assault II - The Hidden Empire1995DOS, Macintosh, PlayStation, WindowsLucasArts Entertainment Company LLC3.84
Zorro1995DOSCapstone Software3.07
Crusader: No Remorse1995DOS, Macintosh, PlayStation, SEGA Saturn, WindowsElectronic Arts, Inc.3.89
Roberta Williams' Phantasmagoria1995DOS, Macintosh, SEGA Saturn, Windows, Windows 3.xSierra On-Line, Inc.3.49
The Last Dynasty1995Windows 3.xSierra On-Line, Inc.3.46
Mission Critical1995DOSLegend Entertainment Company3.94
Battle Isle 2220: Shadow of the Emperor1995Windows, Windows 3.xBlue Byte Software, Inc.2.84
Stonekeep1995DOS, Macintosh, WindowsInterplay Entertainment Corp.3.37
Ripley's Believe It or Not!: The Riddle of Master Lu1995DOS, MacintoshSanctuary Woods, Inc.3.86
In the 1st Degree1995Macintosh, Windows 3.xBrøderbund Software, Inc.3.37
The Journeyman Project 2: Buried in Time1995Macintosh, Windows, Windows 3.xSanctuary Woods, Inc.3.76
Maabus1995Windows 3.xMicroforum International2.45
Frankenstein: Through the Eyes of the Monster1995Macintosh, SEGA Saturn, Windows, Windows 3.xInterplay Productions, Inc.3.01
The Daedalus Encounter19953DO, Macintosh, Windows 3.xVirgin Interactive Entertainment, Inc.2.95
Psychic Detective19953DO, DOS, PlayStationElectronic Arts, Inc.3.05
Johnny Mnemonic1995Macintosh, Windows, Windows 3.xSony Imagesoft...
Connections1995Macintosh, Windows, Windows 3.xDiscovery Channel Multimedia3.40
SFPD Homicide / Case File: The Body in the Bay1995Macintosh, Windows, Windows 3.xGrolier Electronic Publishing Inc.2.71
Congo: The Movie - Descent into Zinj1995Macintosh, Windows, Windows 3.xViacom New Media3.25
The Dame Was Loaded1995CD-i, DOS, MacintoshPhilips Interactive Media, Inc.3.50
Paparazzi!: Tales of Tinseltown1995DOS, Macintosh, Windows, Windows 3.xActivision Publishing, Inc.1.75
Defcon 519953DO, DOS, PlayStation, SEGA SaturnData East USA, Inc.3.91
Space Marines: Der stählerne Kaiser1995DOSSoftware 20001.75
Silent Steel1995Windows, Windows 3.xTsunami Media, Inc.3.21
Fahrenheit1995SEGA 32X, SEGA CDSEGA of America, Inc.3.47
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Selected Covers

The Dame Was Loaded DOS Front Cover
Front cover for The Dame Was Loaded
Johnny Mnemonic Windows 3.x Front Cover
Front cover for Johnny Mnemonic
Connections Windows Front Cover
Front cover for Connections

Selected Screenshots

Anger's client, Carol Klein.
Screenshot from The Dame Was Loaded
Loading screen
Screenshot from Johnny Mnemonic
Your goal is to collect items representing innovations throughout history and put them into a chain of connections
Screenshot from Connections