MobyPoll: Which 5th generation (32-bit) console do you admire the most?

Visual technique / style: Live-action cutscenes

Group Description

The technological advancements of CD-ROM media and real-time decompression allowed games in the late 1980s and early 1990s to use full motion video, primarily for cutscenes. In an attempt to make games more film-like, these cutscenes soon went beyond traditional animation or CGI rendering techniques and used traditional live-action film making, with real actors, props and sets. Widespread throughout the 1990s, this style of cinematics has now been all but abandoned, with a few notable exceptions like entries in Electronic Arts' Command & Conquer series.

This group collects games with such live-action elements. Note that the live-action footage need not always be a gameplay element, i.e. not all games in this group are necessarily "Interactive Movies".

Limitations:
  • The live-action footage must have been acquired through traditional film making techniques, using video or film cameras shooting at common frame rates like 24, 25 or 30 frames a second. The footage must also be shown within the game at similar film-like frame rates. Thus, games that feature digitized images of actors that are later animated are not to be included (example: Mortal Kombat);

  • The games must feature original footage. Sometimes, movie-based games contain scenes from the movie they are licensed from. These games are not to be included unless the footage, while shot during a motion picture shoot, was specifically intended for game usage (example: Enter the Matrix).

Viewing Page 4 of 14 (items 76-100 of 333) Previous | Next
Game TitleYearPlatformsorted in ascending orderPublisherMobyScore
Byzantine: The Betrayal1997WindowsDiscovery Communications, Inc.3.31
Soldier Boyz1997WindowsDreamCatcher Interactive Inc.0.86
Schizm: Mysterious Journey2001WindowsDreamCatcher Interactive Inc.3.37
Akte Europa1997WindowsEidos Interactive Ltd.3.21
Need for Speed: Carbon2006GameCube, Macintosh, PlayStation 2, PlayStation 3, Wii, Windows, Xbox, Xbox 360Electronic Arts, Inc.3.29
Noctropolis1994DOSElectronic Arts, Inc.3.82
Command & Conquer 4: Tiberian Twilight2010WindowsElectronic Arts, Inc.3.53
Shockwave Assault1995Macintosh, Pippin, PlayStation, SEGA Saturn, WindowsElectronic Arts, Inc.2.71
Command & Conquer 3: Tiberium Wars2007Macintosh, Windows, Xbox 360Electronic Arts, Inc.3.68
Command & Conquer: Red Alert 22000WindowsElectronic Arts, Inc.3.93
Jane's Combat Simulations: AH-64D Longbow1996DOSElectronic Arts, Inc.3.96
Jane's Combat Simulations: Longbow 21997WindowsElectronic Arts, Inc.3.94
Dune 20001998PlayStation, WindowsWestwood Studios, Inc.3.42
Psychic Detective19953DO, DOS, PlayStationElectronic Arts, Inc.3.05
Road Rash19943DO, PlayStation, SEGA Saturn, WindowsElectronic Arts, Inc.3.76
Emperor: Battle for Dune2001WindowsElectronic Arts, Inc.3.77
Command & Conquer 3: Kane's Wrath2008Windows, Xbox 360Electronic Arts, Inc.3.81
Command & Conquer: Red Alert 32008Macintosh, Windows, Xbox 360Electronic Arts, Inc.3.48
Wing Commander IV: The Price of Freedom1996DOS, Macintosh, PlayStation, PlayStation 3, PSP, WindowsElectronic Arts, Inc.3.84
Need for Speed: Undercover2008PlayStation 2, PlayStation 3, Wii, Windows, Xbox 360Electronic Arts, Inc.3.43
Privateer 2: The Darkening1996DOS, WindowsElectronic Arts, Inc.3.83
Immercenary19953DOElectronic Arts, Inc.4.71
Shock Wave 2: Beyond the Gate19953DOElectronic Arts, Inc.4.50
Command & Conquer: Tiberian Sun - Firestorm2000WindowsElectronic Arts, Inc.3.90
Shock Wave19943DOElectronic Arts, Inc.3.50
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Selected Covers

Akte Europa Windows Front Cover
Front cover for Akte Europa
Shockwave Assault SEGA Saturn Front Cover
Front cover for Shockwave Assault

Selected Screenshots

Main menu. AI playing with himself on the background.
Screenshot from Akte Europa
Intro
Screenshot from Shockwave Assault