007: Licence to Kill

Critic Score User Score
ZX Spectrum
77
...
MSX
...
4.5
Atari ST
77
4.5

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 7 3.3
Amstrad CPC 5 3.4
Atari ST 2 4.5
BBC Micro 2 4.5
Commodore 64 4 3.9
DOS 13 3.1
MSX 2 4.5
ZX Spectrum 6 3.8
Combined User Score 41 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
86
ZX SpectrumComputer and Video Games (CVG)
Join James Bond in his second Timothy Dalton 007 extravaganzas. Chase drug smuggler Sanchez across six levels of flying, shooting and car chasing, then, in the great Bond tradition, go back and do it all again. Licence to Kill is still the best of the Bond games in my opinion, with good use of graphics and differing styles of gameplay, making this a tough, variety-packed and graphically pleasing jaunt with the man himself.
84
AmigaThe Games Machine (UK)
The graphics are very arcade-like - lots of colour and detail - and scrolling is very smooth, overlaid with stylish, fast-moving sprites. A few appropriate, but unoriginal, gunfire and explosion samples (it's a shame, there's no vocal ones) match the gameplay nicely.
84
Atari STThe Games Machine (UK)
Barely different from the Amiga, graphics are a little smaller and marginally less colourful, and scrolling slows down for a moment occasionally, though this is hardly perceptible within the game. Sound effects and music are standard ST fare and jolly everything along. A stirring game from Domark.
83
Commodore 64The Games Machine (UK)
The man sprites in this stage are reminiscent of those from Sensible Software's Parallax - compliment enough - and scrolling, as with every scene, is smooth. Sprites move around quickly and neatly, effects are loud and lively, and License To Kill proves itself to be a great Bond game.
82
Atari STThe One
Each section if different enough from the last to maintain variety, and at times the action can get a little too hot to handle - but that's nothing that practice won't cure. At last, a Bond game that will be appreciated by 007 fans and arcade addicts alike. "Q" would be chuffed.
82
Commodore 64Computer and Video Games (CVG)
Domark have released five Bond games so far, and Licence to Kill turns out to be one of their more successful efforts. Several vertically scrolling levels, based on scenes from the movie, are there to be conquered with Bond carrying out his espionage antics in the likes of speedboats, helicopters, and tanker trucks. Nice graphics and playability make Licence to Kill three quid well spent.
82
AmigaASM (Aktueller Software Markt)
Was ich bis jetzt gesehen habe, hat mich bereits voll zufriedengestellt. Von der Grafik her ist das Spiel sehr gut geworden, es gibt schöne Sprites und hübsche Farben. Die Animation ist glücklicherweise ebenso gelungen, das Scrolling natürlich auch. Das Ganze wird von einem guten Sound gekrönt. Während Timothy Dalton mit schußbereiter Waffe den Spieler anschaut, tönt die digitalisierte Filmmusik aus dem Lautsprecher. Spielbar ist LIZENZ ZUM TÖTEN auch, wenngleich es ziemlich schwierig ist. Doch das ist der Garant für eine langanhaltende Motivation. Mir hat's Spaß gemacht, und ich werde noch lange daran sitzen.
81
DOSThe Games Machine (UK)
Mr 'shaken but not stirred' is out to find the man who turned his ex-CIA chum Felix into shark food. On the PC two disks are provided, one CGA the other EGA. In EGA mode the game's very colourful, and sound - for the PC - is rather good, especially the 'alternative' (as it has been dubbed) Bond theme tune on the title page. It's a pity that it falters when the computer flicks between the high score table and title screen.
80
AmigaThe One for Amiga Games
[Budget re-release] Still what is there is great entertainment and well worth the new asking price.
80
Atari STThe One for ST Games
Still what is there is great entertainment and well worth the asking price.
80
Atari STComputer and Video Games (CVG)
The fast and challenging action and excellent graphics and sound make this by far the best Bond game to date, and it's a brilliant game in its own right. Look it up.
80
ZX SpectrumThe Games Machine (UK)
The Spectrum game - unsurprisingly monochromatic - has well defined sprites. All in all Licence to Kill is full of the action Bond fans have come to expect over the last 37 years of his active service.
79
ZX SpectrumYour Sinclair
Yeah, it's good. Not as good as Sean Connery, but better than George Lazenby. And it's streets ahead - towns, even - of Domarks previous Bond releases. As Q would say, "Now pay aitention. 007..." (Eh? Ed)
78
Commodore 64Commodore Format
Yawn, James Bond, licence to keel over. Actually this isn't as snoozeworthy as the rest of the Bond titles so if you (a) like 007 and (b) can't choose which budget game to buy this month, give it a go.
77
AmigaZzap!
A nice plastic box but the free poster is titchy. The disk accessing between goes is annoying. Nicely detailed graphics, but not impressive for the Amiga. Slightly flat intro tune, adequate sound effects but no in-game music. A relatively easy first level draws you into the game. Six different levels, but once completed there is little incentive to play again. An excellent movie souvenir and a good game too.
76
Atari STST Format
Plotwise it's not what you'd call an original concept, but the game is presented well and has enough addictive qualities to keep you busy and frustrated for a long time.
75
Amstrad CPCThe Games Machine (UK)
On the CPC the scrolling's a little on the jerky side, and the porky sprites aren't quite so well defined as on other versions.
73
DOSACE (Advanced Computer Entertainment)
Licence To Kill is just the sort of game the PC is starved of - honest to goodness arcade fun. EGA and CGA versions are offered - and pretty good they look too.
73
ZX SpectrumComputer and Video Games (CVG)
One of the better 007 Domark excursions. Licence to Kill offers would-be members of the Secret Service the chance to lake out a drug baron across several levels of vertically scrolling annihilation. Licence to Kill is quite an addictive little number, but the monochromatic graphics cause the baddies' bullets to become almost invisible on some levels. If you're a Bond fan, you'll doubtlessly love this. Others may be put off by the frustrating gameplay.
73
Commodore 64ACE (Advanced Computer Entertainment)
Licence to Kill offers six fairly amusing arcade challenges. Two of them are disappointingly easy (levels 1 and 6) and the others present a mixed bag that would rarely present a serious challenge to a skilled player.
71
Atari STACE (Advanced Computer Entertainment)
Licence To Kill offers six fairly amusing arcade challenges. Two of them are disappointingly easy (levels 1 to 6) and the others present a mixed bag that would rarely present a serious challenge to a skilled player. Despite a high standard for graphics and sound, those who are not committed Bond fans should play before they pay.
70
Commodore 64CU Amiga
The 8-bit version of Licence to Kill comes complete with spectacular gun fire, explosions, and generally a better soundtrack than its Amiga counterpart. Also features the famous “following gun-sight” which opens every Bond film, and the game has an altogether “pacier” feel.
69
AmigaCU Amiga
Domark seem to have fought shy of adding their own creative input. Witness the final sequence, where you pilot a crop-duster plane over a convoy of trucks. The skills required are identical to those for the previous aerial stunts. Licence to Kill is a tough game but it does lack variety. Which brings me to the final point. Licence to Kill is OK, but it is a game that rests on the laurels of its big name attraction. Pretty to look at, it has a high energy Bond-style soundtrack interspersed by acres of noisy playing time with machine gun fire. Licence to Kill is worth it if you want an average game and you like the film; otherwise I would say that this is pretty standard fare. No Oscars for this licence, I am afraid.
68
Atari STASM (Aktueller Software Markt)
Bis auf eine veränderte Titelgrafik und den Anfangssound ist alles beim alten geblieben. Vom bloßen Spiel her könnte man kaum unterscheiden, auf welchem 16-Bitter man gerade spielt. Der Spielablauf ist daher immer noch so schwierig, daß man als Bond-Akteur seine Probleme hat, die Level zu bestehen. Zumindest kostet es schon einige Anstrengung, bloß durchs zweite Level zu laufen. Dafür kann man aber nichts gegen die Programmierung sagen. Grafik und Animation stellen zufrieden, der Sound ist nicht ganz so überragend. Man bekommt aber genug fürs Geld.
68
ZX SpectrumZzap! (Italy)
Lo Spectrum si comporta bene difronte a questo tie-in e in fondo le situazioni più interessanti del film le trovate tutte.
63
DOSASM (Aktueller Software Markt)
Wer die gestiegenen Ansprüche an Reaktion und Koordination erfüllt, bekommt bei LIZENZ ZUM TÖTEN aber auch einiges geboten. Die Programmierer haben beispielsweise eine für den PC sehr gute (EGA-)Grafik hingelegt. Der Hintergrund scrollt nicht nur sehr sauber, er ist auch noch sehr gut gezeichnet, was natürlich Freude beim Spielen aufkommen läßt. Dazu trägt auch die sehr gute Steuerung ihren Teil bei, sofern man beim Spielen eine Joysticksteuerung bevorzugt. DOMARK hat wieder einmal gezeigt daß der PC keine Anti-Spiele-Maschine ist.
59
AmigaAmiga Computing
It is easy to say that with Domark’s monopoly on the Bond series, it does not so much have a licence to kill but a licence to make a killing. To be fair, Domark now seem to be relying not so much on hype but more on decent coding to sell its wares. Gameplay has improved to the point where the nostalgic among you mentally intone “I think I got the point” in a fake Scottish accent as a baddie gets harpooned. A definite improvement on earlier tragedies.
50
Commodore 64ASM (Aktueller Software Markt)
Die Grafik ist nicht ganz so dolle, der Sound leider auch nicht. Na ja, die üblichen Abstriche eben. Auch das Gameplay hat sich ein wenig verändert. Das erste Level zieht sich ein wenig länger hin, und das zweite Level ist noch schwieriger zu durchspielen, um nicht sagen „unmöglich“. Das liegt zum Teil an der Steuerung, die gegenüber den 16-Bit- Versionen noch komplizierter gemacht wurde. Da verliert man nicht nur dauernd seine Leben, sondern irgendwann auch die Motivation. Ist LIZENZ ZUM TOTEN auf den 16-Bit-Rechnern in Ordnung, so hat es doch auf dem 64er deutlich an Wert verloren.
34
AmigaPower Play
An ordentlicher Grafik haben die Macher des neuen Bond-Spiels nicht gespart: Auf dem Amiga sind die meisten Levels optisch gut gelungen und übersichtlich. Für Abwechslung ist auch gesorgt, da gleich fünf actionhaltige Film-Szenen umgesetzt wurden. Beim Spielprinzip hat‘s aber ein jähes Ende mit der Qualität. Einfallsloses Geballer dominiert; das Ganze spielt sich furchtbar wirr und ist wenig motivierend. Schon im zweiten Level wird das Programm nahezu unspielbar schwer. Fans des “Lizenz zum Töten“-Films werden an dieser Umsetzung eine bescheidene Freude haben. Wer jedoch ein gutes Actionspiel sucht, hat auf dem Amiga von “R-Type“ bis “Silkworm“ bessere Alternativen.