The story is simple: you are a mosquito. One day you (randomly) fly through a window into a house. What you don't expect is that the window suddenly (with no reasons at all) close behind you as soon as you get inside. Now you are trapped, and the only thing in your mind is to escape from the house using every provided object possible.1 Day a Mosquito
is a very short room-escaping game with an unusual gameplay: players can look at objects but cannot interact with them normally like in the other point-and-click adventure games. The mosquito cannot be moved freely. To move to a (clickable) place or interact with an object, player first have to click on the place or the object, then adjust the speed from 1 to 5 and press the "attack" button. Some objects require certain levels of speed to be interacted. After interacting with an object, the mosquito will return to its old position.
The graphics are in 2D. Like most AGS games, players have an unlimited number of save slots.
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The game's name is evidently patterned after earlier AGS games by Ben 'Yahtzee' Croshaw: 5 Days a Stranger, 7 Days a Skeptic, and 6 Days a Sacrifice.
This entry to the MobyGames database was contributed by Tien Thuy Le Nguyen (2119)
on Aug 13, 2012.