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10th Frame

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Amstrad CPC
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Leader Board authors Bruce and Roger Carver tried their hand at tenpin bowling, in one of the game's earliest recreations. The process of bowling the ball involves timing a succession of clicks to set the right angle, speed and curve, similarly to Leaderboard's system. Three skill levels are provided - Kids level sets the speed and hook automatically, while Amateur has more margin for error with hook/slice than professional. The game is played from a plan view, with four other (empty) lanes visible. Single matches or a league structure can be played.


10th Frame MSX Title and selection screen
10th Frame Commodore 64 Getting ready to bowl...
10th Frame Atari ST Getting ready to bowl...
10th Frame Commodore 64 Loading screen (tape version)

Alternate Titles

  • "10th Frame: Pro Bowling Simulator" -- Commodore 64 title

User Reviews

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The Press Says

Tilt Atari ST May, 1987 17 out of 20 85
Commodore User Commodore 64 Nov, 1988 85 out of 100 85
Zzap! Commodore 64 Feb, 1987 85 out of 100 85
Commodore User Commodore 64 Mar, 1987 8 out of 10 80
Happy Computer Commodore 64 Feb, 1987 70 out of 100 70
Your Commodore Commodore 64 Apr, 1987 7 out of 10 70
Tilt Commodore 64 May, 1987 12 out of 20 60
Crash! ZX Spectrum Mar, 1987 55 out of 100 55
Crash! ZX Spectrum Nov, 1988 53 out of 100 53
Your Sinclair ZX Spectrum Jan, 1989 5 out of 10 50


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Printing Scores

The Atari ST version allows you to print out your scores (hardcopy).
Contributed to by Martin Smith (63168), Servo (55897) and koffiepad (10040)