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Description

Leader Board authors Bruce and Roger Carver tried their hand at tenpin bowling, in one of the game's earliest recreations. The process of bowling the ball involves timing a succession of clicks to set the right angle, speed and curve, similarly to Leaderboard's system. Three skill levels are provided - Kids level sets the speed and hook automatically, while Amateur has more margin for error with hook/slice than professional. The game is played from a plan view, with four other (empty) lanes visible. Single matches or a league structure can be played.

Screenshots

10th Frame DOS Getting ready to bowl...
10th Frame Commodore 64 Title screen
10th Frame MSX No strike
10th Frame DOS The scoresheet

Promo Images

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Alternate Titles

  • "10th Frame: Pro Bowling Simulator" -- Commodore 64 title

Part of the Following Group

User Reviews

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Critic Reviews

Tilt Atari ST May, 1987 17 out of 20 85
Computer Gamer ZX Spectrum Apr, 1987 83 out of 100 83
Your Commodore Commodore 64 Apr, 1987 7 out of 10 70
Your Sinclair ZX Spectrum Apr, 1987 7 out of 10 70
Happy Computer Commodore 64 Feb, 1987 70 out of 100 70
Sinclair User ZX Spectrum Apr, 1987 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Computer Gamer Amstrad CPC Apr, 1987 55 out of 100 55
Crash! ZX Spectrum Nov, 1988 53 out of 100 53
Your Sinclair ZX Spectrum Jan, 1989 5 out of 10 50
ASM (Aktueller Software Markt) ZX Spectrum Sep, 1987 Unscored Unscored

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Trivia

Boss key

In the DOS version, the boss key is 'F1' and will show a made-up static spreadsheet using ASCII characters only. Pressing 'F1' again will exit this screen and put you back into the game.

Printing Scores

The Atari ST version allows you to print out your scores (hardcopy).
Contributed to by Martin Smith (62867), Servo (55748) and koffiepad (9944)