User review spotlight: Carmageddon (DOS). Released in 1997.

The 11th Hour

MobyRank MobyScore
DOS
64
3.5
Macintosh
59
2.5
Windows
61
3.5

User Reviews

As a strategy game, it is great. As an adventure, it is not. DOS Mumm-Ra (380)
More Puzzles, more walking.... Windows Chris Martin (1098)
The first was a whole lot better. DOS Tomer Gabel (4374)
Bigger, badder, but not quite better. Windows Scott Monster (924)

Our Users Say

Platform Votes Score
DOS 25 3.5
Macintosh 2 2.5
Windows 25 3.5
Combined MobyScore 52 3.4


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
95
MacintoshFreak
30 תמונות בשניה... כן, זה צריך להיות סרט איכותי. מומלץ לשוחרי האימה.
91
DOSGame Zero
You've read enough -- if you want a challenging, fun, graphical adventure into the depths of your skills, this is it.
91
DOSComing Soon Magazine
The release of the Seventh Guest in 1993 has been a revolution for adventure gamers and played a decisive role in the growth of CD-ROM drives installed. I saw people buying CD-ROM drives just to play with the 7th Guest, and one of the reason why it sold so well might be because it was among the few products that were pushing CD-ROMs to their upmost capacities at that time. Moreover, the 7th Guest was a technological breakthrough featuring SVGA 3D rendered graphics, computer animations up to 15 frames per second and video with a cast of professional actors. If you look closer at what is being done today in the computer games industry, you will notice that the 7th Guest was a precursor who strongly influenced the other computer game companies. Now with the release of The 11th Hour, the sequel of the 7th Guest, will we again be the witnesses of a new generation of games or just find another rehash packed with additional graphics and puzzles? You will find out if you read what follows!
90
DOSFreak
30 תמונות בשניה... כן, זה צריך להיות סרט איכותי. מומלץ לשוחרי האימה.
85
DOSJoystick (French)
Comment ne pas craquer pour un jeu aussi beau ? Si l'on déteste les jeux d'énigmes évidemment. Dans le cas contraire, ce produit s'avère être le meilleur du genre. Malheureusement, la progression ne se fait pas uniquement par les énigmes, et on doit presque obligatoirement passer par les aides pour avancer dans le jeu.
85
WindowsJoystick (French)
Comment ne pas craquer pour un jeu aussi beau ? Si l'on déteste les jeux d'énigmes évidemment. Dans le cas contraire, ce produit s'avère être le meilleur du genre. Malheureusement, la progression ne se fait pas uniquement par les énigmes, et on doit presque obligatoirement passer par les aides pour avancer dans le jeu.
80
MacintoshTap-Repeatedly/Four Fat Chicks
Do any of you remember the Vincent Price classic The House on Haunted Hill? The 7th Guest's environment always reminded me a bit of walking through that house. Now what do gamemakers, dealing with the exact same environment, do to vary it and make it look fresh? Give it to a motorcycle club as an open house for the weekend. And that's exactly the condition you find the Stauf mansion in this sequel to The 7th Guest, and believe me, it works just fine.
80
WindowsHigh Score
Välgjord grafik, bra ljud, utmanande gåtor och framför allt en myskuslig atmosfär gör spelet mycket bra, och gillade du 7th Guest är dethär ett givet köp.
80
DOSHigh Score
Välgjord grafik, bra ljud, utmanande gåtor och framför allt en myskuslig atmosfär gör spelet mycket bra, och gillade du 7th Guest är dethär ett givet köp.
80
DOSQuandary
I can only repeat that this is an excellent game for anyone who loves puzzles and games, and quiet contemplation, with a bit of story thrown in for good measure. But if you like your games with a bit of zip about them then maybe it's not for you. And it may not be for you if you can't take a spot of criticism -- Stauf has a limitless supply of insults up his sleeve to fling at you if you fall short of expectations.
80
WindowsTap-Repeatedly/Four Fat Chicks
Do any of you remember the Vincent Price classic The House on Haunted Hill? The 7th Guest's environment always reminded me a bit of walking through that house. Now what do gamemakers, dealing with the exact same environment, do to vary it and make it look fresh? Give it to a motorcycle club as an open house for the weekend. And that's exactly the condition you find the Stauf mansion in this sequel to The 7th Guest, and believe me, it works just fine.
80
WindowsQuandary
Well, I'm bedraggled and my head is spinning, but I've finally made it through to the end of this game. It's wonderful, almost perfect for those who like to ponder for hours over mind-bending puzzles. In a nutshell, it's a 'thinking' persons game so if you favour exploring creepy old houses with lots of puzzles and games to keep you occupied then you simply can't miss this one.
68
WindowsPC Gameplay (Benelux)
Als je van puzzelen houdt, een heel stevige PC bezit en graag aan je vrienden wil laten zien wat dat monster op je bureau kan, dan is 11th Hour misschien wel een aanrader. Wil je echter een spel dat leuk is om te spelen, waar een goed en origineel verhaal achter zit en dat niet snel gaat vervelen, dan hou je best je handen van 11th Hour af.
67
WindowsGame Revolution
Overall, I found that The 11th Hour turned out to be more frustrating than it was worth. Although I'm a graphics and media whore, I wasn't very patient with the puzzles that seem unrelated to the storyline of the game. If you're like me, avoid this one. However, if you are one of those people who can't wait for the challenge of an enigma to be solved, BUY IT IMMEDIATELY!!! I promise, you won't be disappointed. The creators put a lot of work into this one; four years to be exact, and they deserve a lot of credit. The 11th Hour is probably the best game of it's type. Advanced graphics, a phenomenal music soundtrack, more than challenging puzzles, and extremely well done, high-tech, digitized video clips. Although the storyline could use some work. This game won't scare you, but it will keep you perplexed for hours!
64
WindowsAdventure Lantern
In the end, The 11th Hour is little more than a frustrating experience. It is very clear that a great deal of effort has gone into the game. Eleven years after its release, the graphics still look quite pleasant. Navigating the mansion is a simple matter. There are a number of puzzles that should be quite entertaining to solve. But the game is lacking in too many other aspects. While the storyline is more coherent and clearer than the previous game, it is somewhat lacking in depth. There are a number of fun puzzles, but the mini-games you play against Stauf can easily become frustrating. Despite the presence of some cleverly constructed riddles, the “Treasure Hunts” boil down to annoying exercises that test your patience. The game fails to create the kind of atmosphere that draws players in and creates a feeling of immersion. It just feels like a series of puzzles with a number of puzzles thrown in between and a storyline that focuses more on past events than your own actions.
64
DOSAdventure Lantern
In the end, The 11th Hour is little more than a frustrating experience. It is very clear that a great deal of effort has gone into the game. Eleven years after its release, the graphics still look quite pleasant. Navigating the mansion is a simple matter. There are a number of puzzles that should be quite entertaining to solve. But the game is lacking in too many other aspects. While the storyline is more coherent and clearer than the previous game, it is somewhat lacking in depth. There are a number of fun puzzles, but the mini-games you play against Stauf can easily become frustrating. Despite the presence of some cleverly constructed riddles, the “Treasure Hunts” boil down to annoying exercises that test your patience. The game fails to create the kind of atmosphere that draws players in and creates a feeling of immersion. It just feels like a series of puzzles with a number of puzzles thrown in between and a storyline that focuses more on past events than your own actions.
61
DOSPower Play
Was Trilobyte über zwei Jahre gewerkelt hat, bleibt so rätselhaft und verworren wie die Handlung der Render-Gruselei, denn "11th Hour" könnte auch mühelos als "7th Guest-Expansion Disk" durchgehen. Vor zwei Jahren aufgrund der revolutionären Silberling-Premiere und der bemerkenswerten Grafik noch eine mittlere Sensation, lockt die im multimedialen Gewand verpackte Puzzlesammlung auf dem Niveau "Rätselheftchen für gehobene Ansprüche" heute keine müde Seele mehr hinter dem Ofen hervor. Trotz der edlen Verpackung bleibt unter dem Strich nur durchschnittliche Unterhaltung übrig.
61
WindowsPower Play
Was Trilobyte über zwei Jahre gewerkelt hat, bleibt so rätselhaft und verworren wie die Handlung der Render-Gruselei, denn "11th Hour" könnte auch mühelos als "7th Guest-Expansion Disk" durchgehen. Vor zwei Jahren aufgrund der revolutionären Silberling-Premiere und der bemerkenswerten Grafik noch eine mittlere Sensation, lockt die im multimedialen Gewand verpackte Puzzlesammlung auf dem Niveau "Rätselheftchen für gehobene Ansprüche" heute keine müde Seele mehr hinter dem Ofen hervor. Trotz der edlen Verpackung bleibt unter dem Strich nur durchschnittliche Unterhaltung übrig.
60
WindowsComputer Gaming World (CGW)
A less-than-satisfying conclusion won't trouble the majority of the game-buying public. 11TH HOUR is light on gameplay and heavy on Hollywood influences and adult themes – if you aren't interested in that combination, you might to pass it up. On the other hand, gamers who enjoy puzzles, riddles and light board games will delight in 11TH HOUR'S elegant presentation of such games as Reversi, Connect Four and Pente. Gamers who enjoy high-budget interactive fiction will not be disappointed by the production values, and virtually anyone will enjoy the VGA graphics and superb animation. Gamers who value gameplay more than flash – or who think that puzzles should have something to do with the plot of an adventure game – will have to think twice before re-vising this old house.
60
DOSComputer Gaming World (CGW)
A less-than-satisfying conclusion won't trouble the majority of the game-buying public. 11TH HOUR is light on gameplay and heavy on Hollywood influences and adult themes – if you aren't interested in that combination, you might to pass it up. On the other hand, gamers who enjoy puzzles, riddles and light board games will delight in 11TH HOUR'S elegant presentation of such games as Reversi, Connect Four and Pente. Gamers who enjoy high-budget interactive fiction will not be disappointed by the production values, and virtually anyone will enjoy the VGA graphics and superb animation. Gamers who value gameplay more than flash – or who think that puzzles should have something to do with the plot of an adventure game – will have to think twice before re-vising this old house.
60
MacintoshMac Addict
The riddles are tough, too. They appear through a device called the GameBook. They may be short ("Skedaddled") or long and nonsensical ("Dreams abound of arming the rebels. What of nocturnal horses' schedules?"). Some riddles may suggest the room you need ("Artsy, excited lecher" leads to the Art Gallery and a painting of a satyr), or you may have to wander through rooms, clicking on everything.
60
MacintoshMac Gamer
The 11th Hour is a good game for those who are really puzzle fanatics. For anyone else, maybe not so much. As in its predecessor, the puzzles are diverse enough that it helps to have a couple of brains working on them. The more perspectives you can apply to the problem, the better your chances of solving it. I didn't really think the story was as large or cohesive as in 7th Guest or Myst. If you have a high tolerance for frustration, it might not be a bad game to take along on a road trip -- provided you have a mouse for your notebook.
60
WindowsAdventure Classic Gaming
The 11th Hour: The sequel to The 7th Guest has taken over four years to produce. It is obvious that Trilobyte attempts to capitalize on the success of The 7th Guest which considered by many to be one of the “killer app” that popularizes the CD-ROM technology. This time, the terror of Stauf falls on an investigator reporter whose girlfriend has mysteriously been kidnapped while investigating the Stauf mansion. Armed with a hefty production budget, can Trilobyte remake history by hailing Stauf’s return? Unfortunately, not quite…
51
WindowsGameSpot
Without meaning to, The 11th Hour has taught the gaming industry a few valuable lessons: First, the sequel isn't always as successful as the original. Second, pretty graphics and cool video sequences do not ensure a good overall gaming experience. Third, and perhaps most importantly, game creators should stay true to their claims, or they'll disappoint their audience in the end.
51
DOSGameSpot
Without meaning to, The 11th Hour has taught the gaming industry a few valuable lessons: First, the sequel isn't always as successful as the original. Second, pretty graphics and cool video sequences do not ensure a good overall gaming experience. Third, and perhaps most importantly, game creators should stay true to their claims, or they'll disappoint their audience in the end.
48
DOSPC Games (Germany)
Bei allem Respekt vor der Arbeit der Trilobyte-Grafiker - bei diesem Spiel habe ich mehr Zeit damit verbracht, mich zu ärgern, als irgendwelche Rätsel zu lösen.
40
WindowsPelit
Trilobyte kyllä hallitsee grafiikan ja animaationteon, mutta mitä iloa on upeista puitteista, jos peli on muuten täyttä roskaa? En tiedä kenen istumalihakset kestävät istua neljän rompun verran kauhujen talon isännän pilkattavana.
39
DOSPC Player (Germany)
Was haben die Jungs von Trilobyte bloß in den letzten eineinhalb Jahren angestellt? 11th Hour ist fast in allen Bereichen schlechter als The 7th Hour. Die Puzzles sind noch undurchschaubarer als beim Vorgänger, die Synchronisation der Videos ging total daneben.
30
DOSAll Game Guide
All in all, Trilobyte has made a bad game. The 11th Hour is a huge disappointment, even the Trilobyte designers themselves said they didn't want to make it. And they shouldn't have.
30
MacintoshAll Game Guide
Despite having only an hour's worth of video, which is doled out in snippets and a longer sequence near the end of each disk, The 11th Hour won't be solved quickly -- prepare for a significant time investment to put Stauf to rest.
30
WindowsAll Game Guide
Bottom line: The 11th Hour is, at best, a mediocre title that will satisfy some and leave others looking elsewhere.
25
WindowsJust Adventure
Overall, 11th Hour is a mess in its storyline, its poor puzzle quality, its too-high-end requirements, and its general lack of consideration for the game player. I would not recommend this game to anyone.
25
DOSJust Adventure
Overall, 11th Hour is a mess in its storyline, its poor puzzle quality, its too-high-end requirements, and its general lack of consideration for the game player. I would not recommend this game to anyone.
25
MacintoshJust Adventure
Overall, 11th Hour is a mess in its storyline, its poor puzzle quality, its too-high-end requirements, and its general lack of consideration for the game player. I would not recommend this game to anyone.