56
MobyRank
100 point score based on reviews from various critics.
...
MobyScore
5 point score based on user ratings.

Description

In 1914: Shells of Fury the player takes control over German submarines during World War I. As with most modern simulations the player has detailed options to set the realism level of the game and which parts he wants to do himself. This includes details like unlimited fuel or oxygen. Just like in reality most missions are to patrol a certain area. The story is told through briefings.

The player can simply switch between the submarine areas with the menu bar on the bottom of the screen or hot keys, e.g. to the map, the engine room or the periscope. Depending on the time period there are four submarine classes to choose, later ones have more functions, e.g. more torpedo tubes, mines or a machine gun. The gameplay itself is not different from similar games, the player uses the map to plan his route. Then he activates the time accelerator which automatically stops when meeting another ship. Then he uses the various gear to bring it down. Since it wasn't invented yet the player can't use sonar to track the enemy's movements.

The player can choose between four campaigns which either cover the whole war or just parts, several single missions and a mission generator. The editor can be used to create own scenarios.

Alternate Titles

  • "U-Boot-Simulator: 1. Weltkrieg" -- German re-release title
  • "1914: Shells of Fury - Die Schalen des Zorns" -- German title

Part of the Following Groups


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The Press Says

PC Powerplay Oct, 2006 68 out of 100 68
GBase - The Gamer's Base Oct 28, 2006 6.5 out of 10 65
GameStar (Germany) Oct, 2006 62 out of 100 62
GameZone Sep 20, 2007 5 out of 10 50
Game Chronicles Nov 19, 2007 4.9 out of 10 49
Gamers' Temple, The 2007 40 out of 100 40

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This entry to the MobyGames database was contributed by Patrick Bregger (86360) on Nov 25, 2009.
 

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