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3D Stock Car Championship (ZX Spectrum)

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2.7
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Description

This Super Sprint-inspired racing game uses a forced perspective viewpoint, with 4 small stock cars duking it out for anything between 1 and 99 laps. If you have an Interface II joystick adaptor, all 4 of these can be human controlled.

The control method is unusual, in that the accelerator and the throttle are controlled in combination - releasing the throttle while at the current gear's highest speed will move you up to the next one of the 8 gears. The brake turns into reverse when you reach zero velocity.

The game has 24 circuits, and points are awarded 7-4-2-1 for each of these, with the championship going to the driver with the most points by the end. Before each race there is a 3-minute qualifying session, in which you lap continuously with the aim of getting the fastest lap.

Screenshots

3D Stock Car Championship ZX Spectrum But he reversed out of it
3D Stock Car Championship ZX Spectrum Track 4 has some chicanes
3D Stock Car Championship ZX Spectrum Firebird's famous BleepLoad system
3D Stock Car Championship ZX Spectrum Main menu

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Martin Smith (63168) added 3D Stock Car Championship (ZX Spectrum) on Sep 11, 2005