New CG intro sequence; same as on the Sega CD.
Grabs a bike...
...tries to escape...
CD version title.
The main menu has a rotating model of Conrad.
First screen for comparison. Game art hasn't been recoloured or redrawn.
The inventory menu pops in from below, shifting the screen.
All cutaways (cutscenes, picking up items, etc) are now prerendered CG.
Conrad prepares to "drop in!" ...um, complaints to the usual address.
Saving your buddy in Level 2.
Climbing the Death Tower in Level 3.
Back in town for Level 4.
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